XmlAttributeOverrides Class

Definition

Allows you to override property, field, and class attributes when you use the XmlSerializer to serialize or deserialize an object.

C#
public class XmlAttributeOverrides
Inheritance
XmlAttributeOverrides

Examples

The following example serializes a class named Orchestra, which contains a single field named Instruments that returns an array of Instrument objects. A second class named Brass inherits from the Instrument class. The example uses an instance of the XmlAttributeOverrides class to override the Instrument field, allowing the field to accept Brass objects.

C#
using System;
using System.IO;
using System.Xml.Serialization;

public class Orchestra
{
   public Instrument[] Instruments;
}

public class Instrument
{
   public string Name;
}

public class Brass:Instrument
{
   public bool IsValved;
}

public class Run
{
    public static void Main()
    {
       Run test = new Run();
       test.SerializeObject("Override.xml");
       test.DeserializeObject("Override.xml");
    }

    public void SerializeObject(string filename)
    {
      /* Each overridden field, property, or type requires
      an XmlAttributes object. */
      XmlAttributes attrs = new XmlAttributes();

      /* Create an XmlElementAttribute to override the
      field that returns Instrument objects. The overridden field
      returns Brass objects instead. */
      XmlElementAttribute attr = new XmlElementAttribute();
      attr.ElementName = "Brass";
      attr.Type = typeof(Brass);

      // Add the element to the collection of elements.
      attrs.XmlElements.Add(attr);

      // Create the XmlAttributeOverrides object.
      XmlAttributeOverrides attrOverrides = new XmlAttributeOverrides();

      /* Add the type of the class that contains the overridden
      member and the XmlAttributes to override it with to the
      XmlAttributeOverrides object. */
      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      // Create the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      // Writing the file requires a TextWriter.
      TextWriter writer = new StreamWriter(filename);

      // Create the object that will be serialized.
      Orchestra band = new Orchestra();

      // Create an object of the derived type.
      Brass i = new Brass();
      i.Name = "Trumpet";
      i.IsValved = true;
      Instrument[] myInstruments = {i};
      band.Instruments = myInstruments;

      // Serialize the object.
      s.Serialize(writer,band);
      writer.Close();
   }

   public void DeserializeObject(string filename)
   {
      XmlAttributeOverrides attrOverrides =
         new XmlAttributeOverrides();
      XmlAttributes attrs = new XmlAttributes();

      // Create an XmlElementAttribute to override the Instrument.
      XmlElementAttribute attr = new XmlElementAttribute();
      attr.ElementName = "Brass";
      attr.Type = typeof(Brass);

      // Add the XmlElementAttribute to the collection of objects.
      attrs.XmlElements.Add(attr);

      attrOverrides.Add(typeof(Orchestra), "Instruments", attrs);

      // Create the XmlSerializer using the XmlAttributeOverrides.
      XmlSerializer s =
      new XmlSerializer(typeof(Orchestra), attrOverrides);

      FileStream fs = new FileStream(filename, FileMode.Open);
      Orchestra band = (Orchestra) s.Deserialize(fs);
      Console.WriteLine("Brass:");

      /* The difference between deserializing the overridden
      XML document and serializing it is this: To read the derived
      object values, you must declare an object of the derived type
      (Brass), and cast the Instrument instance to it. */
      Brass b;
      foreach(Instrument i in band.Instruments)
      {
         b = (Brass)i;
         Console.WriteLine(
         b.Name + "\n" +
         b.IsValved);
      }
   }
}

Remarks

The XmlAttributeOverrides enables the XmlSerializer to override the default way of serializing a set of objects. Overriding serialization in this way has two uses: first, you can control and augment the serialization of objects found in a DLL--even if you do not have access to the source; second, you can create one set of serializable classes, but serialize the objects in multiple ways. For example, instead of serializing members of a class instance as XML elements, you can serialize them as XML attributes, resulting in a more efficient document to transport.

After you create an XmlAttributeOverrides object, you pass it as an argument to the XmlSerializer constructor. The resulting XmlSerializer uses the data contained by the XmlAttributeOverrides to override attributes that control how objects are serialized. To accomplish this, the XmlAttributeOverrides contains a collection of the object types that are overridden, as well as an XmlAttributes object associated with each overridden object type. The XmlAttributes object itself contains an appropriate set of attribute objects that control how each field, property, or class is serialized.

The process for creating and using an XmlAttributeOverrides object is as follows:

  1. Create an XmlAttributes object.

  2. Create an attribute object that is appropriate to the object being overridden. For example, to override a field or property, create an XmlElementAttribute, using the new, derived type. You can optionally assign a new ElementName, or Namespace that overrides the base class's attribute name or namespace.

  3. Add the attribute object to the appropriate XmlAttributes property or collection. For example, you would add the XmlElementAttribute to the XmlElements collection of the XmlAttributes object, specifying the member name that is being overridden.

  4. Create an XmlAttributeOverrides object.

  5. Using the Add method, add the XmlAttributes object to the XmlAttributeOverrides object. If the object being overridden is an XmlRootAttribute or XmlTypeAttribute, you need only to specify the type of the overridden object. But if you are overriding a field or property, you must also specify the name of the overridden member.

  6. When constructing the XmlSerializer, pass the XmlAttributeOverrides to the XmlSerializer constructor.

  7. Use the resulting XmlSerializer to serialize or deserialize the derived class objects.

Constructors

XmlAttributeOverrides()

Initializes a new instance of the XmlAttributeOverrides class.

Properties

Item[Type, String]

Gets the object associated with the specified (base-class) type. The member parameter specifies the base-class member that is overridden.

Item[Type]

Gets the object associated with the specified, base-class, type.

Methods

Add(Type, String, XmlAttributes)

Adds an XmlAttributes object to the collection of XmlAttributes objects. The type parameter specifies an object to be overridden. The member parameter specifies the name of a member that is overridden.

Add(Type, XmlAttributes)

Adds an XmlAttributes object to the collection of XmlAttributes objects. The type parameter specifies an object to be overridden by the XmlAttributes object.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Applies to

Product Versions
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0

See also