C# Compiler Options that control compiler output
The following options control compiler output generation.
|Generate XML doc file from
|Specify the output assembly file.
|Specify the target platform CPU.
|Generate a reference assembly.
|Specify the type of the output assembly.
The DocumentationFile option allows you to place documentation comments in an XML file. To learn more about documenting your code, see Recommended Tags for Documentation Comments. The value specifies the path to the output XML file. The XML file contains the comments in the source code files of the compilation.
The source code file that contains Main or top-level statements is output first into the XML. You'll often want to use the generated .xml file with IntelliSense. The .xml filename must be the same as the assembly name. The .xml file must be in the same directory as the assembly. When the assembly is referenced in a Visual Studio project, the .xml file is found as well. For more information about generating code comments, see Supplying Code Comments. Unless you compile with
file will contain
</assembly> tags specifying the name of the file containing the assembly manifest for the output file. For examples, see How to use the XML documentation features.
The DocumentationFile option applies to all files in the project. To disable warnings related to documentation comments for a specific file or section of code, use #pragma warning.
This option can be used in any .NET SDK-style project. For more information, see DocumentationFile property.
The OutputAssembly option specifies the name of the output file. The output path specifies the folder where compiler output is placed.
Specify the full name and extension of the file you want to create. If you don't specify the name of the output file, MSBuild uses the name of the project to specify the name of the output assembly. Old style projects use the following rules:
- An .exe will take its name from the source code file that contains the
Mainmethod or top-level statements.
- A .dll or .netmodule will take its name from the first source code file.
Any modules produced as part of a compilation become files associated with any assembly also produced in the compilation. Use ildasm.exe to view the assembly manifest to see the associated files.
The OutputAssembly compiler option is required in order for an exe to be the target of a friend assembly.
Specifies which version of the CLR can run the assembly.
- anycpu (default) compiles your assembly to run on any platform. Your application runs as a 64-bit process whenever possible and falls back to 32-bit when only that mode is available.
- anycpu32bitpreferred compiles your assembly to run on any platform. Your application runs in 32-bit mode on systems that support both 64-bit and 32-bit applications. You can specify this option only for projects that target .NET Framework 4.5 or later.
- ARM compiles your assembly to run on a computer that has an Advanced RISC Machine (ARM) processor.
- ARM64 compiles your assembly to run by the 64-bit CLR on a computer that has an Advanced RISC Machine (ARM) processor that supports the A64 instruction set.
- x64 compiles your assembly to be run by the 64-bit CLR on a computer that supports the AMD64 or EM64T instruction set.
- x86 compiles your assembly to be run by the 32-bit, x86-compatible CLR.
- Itanium compiles your assembly to be run by the 64-bit CLR on a computer with an Itanium processor.
On a 64-bit Windows operating system:
- Assemblies compiled with x86 execute on the 32-bit CLR running under WOW64.
- A DLL compiled with the anycpu executes on the same CLR as the process into which it's loaded.
- Executables that are compiled with the anycpu execute on the 64-bit CLR.
- Executables compiled with anycpu32bitpreferred execute on the 32-bit CLR.
The anycpu32bitpreferred setting is valid only for executable (.EXE) files, and it requires .NET Framework 4.5 or later. For more information about developing an application to run on a Windows 64-bit operating system, see 64-bit Applications.
You set the PlatformTarget option from Build properties page for your project in Visual Studio.
The behavior of anycpu has some additional nuances on .NET Core and .NET 5 and later releases. When you set anycpu, publish your app and execute it with either the x86
dotnet.exe or the x64
dotnet.exe. For self-contained apps, the
dotnet publish step packages the executable for the configure RID.
The ProduceReferenceAssembly option controls whether the compiler produces reference assemblies.
Reference assemblies are a special type of assembly that contain only the minimum amount of metadata required to represent the library's public API surface. They include declarations for all members that are significant when referencing an assembly in build tools. Reference assemblies exclude all member implementations and declarations of private members. Those members have no observable impact on their API contract. For more information, see Reference assemblies in the .NET Guide.
The ProduceReferenceAssembly and ProduceOnlyReferenceAssembly options are mutually exclusive.
You generally don't need to work directly with reference assembly files. By default, reference assemblies are generated in a
ref subfolder of the intermediate path (i.e.
obj/ref/). To generate them under the output directory instead (i.e.
true in your project.
.NET SDK 6.0.200 made a change that moved reference assemblies from the output directory to the intermediate directory by default.
The TargetType compiler option can be specified in one of the following forms:
- library: to create a code library. library is the default value.
- exe: to create an .exe file.
- module to create a module.
- winexe to create a Windows program.
- winmdobj to create an intermediate .winmdobj file.
- appcontainerexe to create an .exe file for Windows 8.x Store apps.
For .NET Framework targets, unless you specify module, this option causes a .NET Framework assembly manifest to be placed in an output file. For more information, see Assemblies in .NET and Common Attributes.
The compiler creates only one assembly manifest per compilation. Information about all files in a compilation is placed in the assembly manifest. When producing multiple output files at the command line, only one assembly manifest can be created and it must go into the first output file specified on the command line.
If you create an assembly, you can indicate that all or part of your code is CLS-compliant with the CLSCompliantAttribute attribute.
The library option causes the compiler to create a dynamic-link library (DLL) rather than an executable file (EXE). The DLL will be created with the .dll extension. Unless otherwise specified with the OutputAssembly option, the output file name takes the name of the first input file. When building a .dll file, a
Main method isn't required.
The exe option causes the compiler to create an executable (EXE), console application. The executable file will be created with the .exe extension. Use winexe to create a Windows program executable. Unless otherwise specified with the OutputAssembly option, the output file name takes the name of the input file that contains the entry point (Main method or top-level statements). One and only one entry point is required in the source code files that are compiled into an .exe file. The StartupObject compiler option lets you specify which class contains the
Main method, in cases where your code has more than one class with a
This option causes the compiler to not generate an assembly manifest. By default, the output file created by compiling with this option will have an extension of .netmodule. A file that doesn't have an assembly manifest cannot be loaded by the .NET runtime. However, such a file can be incorporated into the assembly manifest of an assembly with AddModules. If more than one module is created in a single compilation, internal types in one module will be available to other modules in the compilation. When code in one module references
internal types in another module, then both modules must be incorporated into an assembly manifest, with AddModules. Creating a module isn't supported in the Visual Studio development environment.
The winexe option causes the compiler to create an executable (EXE), Windows program. The executable file will be created with the .exe extension. A Windows program is one that provides a user interface from either the .NET library or with the Windows APIs. Use exe to create a console application. Unless otherwise specified with the OutputAssembly option, the output file name takes the name of the input file that contains the
Main method. One and only one
Main method is required in the source code files that are compiled into an .exe file. The StartupObject option lets you specify which class contains the
Main method, in cases where your code has more than one class with a
Main method isn’t required.
If you use the appcontainerexe compiler option, the compiler creates a Windows executable (.exe) file that must be run in an app container. This option is equivalent to -target:winexe but is designed for Windows 8.x Store apps.
To require the app to run in an app container, this option sets a bit in the Portable Executable (PE) file. When that bit is set, an error occurs if the CreateProcess method tries to launch the executable file outside an app container. Unless you use the OutputAssembly option, the output file name takes the name of the input file that contains the