Game saves (contents)

This section provides overviews, best practices, and the tools that you can use to save data that can roam between different devices to the cloud.

In this section

Game saves overview
Describes how you can use the XGameSave API to save data that can roam between different devices to the cloud.

XGameSave development tools
Describes the tools that help you develop your game so that it can use XGameSave.

XGameSave best practices
Describes best practices in using XGameSave.

XGameSave technical overview
Describes the mechanics of an XGameSave update.

Simplified wrapper
Describes simplified wrappers that can reduce the cost of adding XGameSave support to your title.

Sync on demand (NDA topic)Authorization required
Describes proper usage of sync on demand.

Win32 file IO with Game Saves (XGameSaveFiles)
Describes how to use Win32 file IO with game saves

No-code cloud saves for PC
Describes how games on PC can leverage cloud saves without writing any code.

Choosing the save system for your game
Describes what choices are available for your game

Game saves errors overview
Describes the most common XGameSave API errors and how to respond to them.

See also

XGameSave API reference