WdLaunchMode

Specifies the launch mode for a remote game.

Syntax

enum class WdLaunchMode : uint32_t
{
    Immediate = 0,
    Suspended = 1
};

Constants

Constant Value Description
Immediate 0 Launch the game immediately. This is the default mode.
Suspended 1 Launch the game in a suspended state. The game process is created but does not begin executing until WdResumeRemoteGame is called. This is useful for attaching a debugger before execution begins.

Remarks

This enumeration is used in the WdLaunchOptions structure to control how WdLaunchRemoteGame starts a game on the remote device.

Requirements

Requirement Value
Header WdRemoteIteration.h
Library wdremoteapi.lib
Supported OS Windows 11 and later
Supported architectures x64, ARM64

See also