Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Specifies the launch mode for a remote game.
Syntax
enum class WdLaunchMode : uint32_t
{
Immediate = 0,
Suspended = 1
};
Constants
| Constant | Value | Description |
|---|---|---|
| Immediate | 0 | Launch the game immediately. This is the default mode. |
| Suspended | 1 | Launch the game in a suspended state. The game process is created but does not begin executing until WdResumeRemoteGame is called. This is useful for attaching a debugger before execution begins. |
Remarks
This enumeration is used in the WdLaunchOptions structure to control how WdLaunchRemoteGame starts a game on the remote device.
Requirements
| Requirement | Value |
|---|---|
| Header | WdRemoteIteration.h |
| Library | wdremoteapi.lib |
| Supported OS | Windows 11 and later |
| Supported architectures | x64, ARM64 |