WdLaunchOptions

Specifies options for launching a game on a remote device.

Syntax

struct WdLaunchOptions
{
    WdLaunchMode launchMode;
    const char* commonRootAlias;
};

Members

launchMode
Type: WdLaunchMode

The launch mode for the game. Use WdLaunchMode::Immediate to start the game immediately, or WdLaunchMod::Suspended to start it in a suspended state (useful for attaching a debugger before execution begins).

commonRootAlias
Type: const char*

An optional common root alias. Pass nullptr to use the default alias.

Remarks

Pass this structure to WdLaunchRemoteGame via the launchOptions parameter to control how the game is launched. If nullptr is passed for launchOptions, the game is launched immediately with no common root alias.

Requirements

Requirement Value
Header WdRemoteIteration.h
Library wdremoteapi.lib
Supported OS Windows 11 and later
Supported architectures x64, ARM64

See also