AddEntityToSession

Note

Using Lobby, Matchmaking, and real-time notifications directly with REST and SignalR APIs is significantly more complex than using client SDKs such as the Lobby C++ SDK and Matchmaking C++ SDK, and should only be done if the SDKs don't meet your needs.

For scenarios where multiple entities are signed in to the same device. Add an additional entity to the session, other than the entity that started the session. This will allow the client to receive messages for multiple local entities on a shared session.

SharedSessionResponse AddEntityToSession(SharedSessionRequest request)

Tip

This is a SignalR server method. See documentation on calling server methods from a SignalR client.

Parameters

SharedSessionRequest

Return value

SharedSessionResponse

See also