LiveMediaSessionCoordinator class
The LiveMediaSessionCoordinator tracks the playback & position state of all other
clients being synchronized with. It is responsible for keeping the local media player
in sync with the group.
- Extends
-
EventEmitter
Properties
| can |
Controls whether or not the local client is allowed to instruct the group to play or pause. |
| can |
Controls whether or not the local client is allowed to seek the group to a new playback position. |
| can |
Controls whether or not the local client is allowed to send position updates to the group. |
| can |
Controls whether or not the local client is allowed to change the playback rate. |
| can |
Controls whether or not the local client is allowed to change tracks. |
| can |
Controls whether or not the local client is allowed to change the tracks custom data object. |
| is |
Returns true if the local client is in a suspended state. |
| max |
Max amount of playback drift allowed in seconds. |
| position |
Frequency with which position updates are broadcast to the rest of the group in seconds. |
Methods
| begin |
Begins a new local suspension. |
| pause() | Instructs the group to pause the current track. |
| play() | Instructs the group to play the current track. |
| seek |
Instructs the group to seek to a new position within the current track. |
| set |
|
| set |
Instructs the group to load a new track. |
| set |
Updates the track data object for the current track. |
Inherited Methods
| add |
Alias for |
| emit<E>(string | symbol, any[]) | Synchronously calls each of the listeners registered for the event named
Returns
|
| event |
Returns an array listing the events for which the emitter has registered listeners.
|
| get |
Returns the current max listener value for the |
| listener |
Returns the number of listeners listening for the event named |
| listeners<E>(string | symbol) | Returns a copy of the array of listeners for the event named
|
| off<E>(string | symbol, (args: any[]) => void) | Alias for |
| on<E>(string | symbol, (args: any[]) => void) | Adds the
Returns a reference to the By default, event listeners are invoked in the order they are added. The
|
| once<E>(string | symbol, (args: any[]) => void) | Adds a one-time
Returns a reference to the By default, event listeners are invoked in the order they are added. The
|
| prepend |
Adds the
Returns a reference to the |
| prepend |
Adds a one-time
Returns a reference to the |
| raw |
Returns a copy of the array of listeners for the event named
|
| remove |
Removes all listeners, or those of the specified It is bad practice to remove listeners added elsewhere in the code,
particularly when the Returns a reference to the |
| remove |
Removes the specified
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any
Because listeners are managed using an internal array, calling this will
change the position indexes of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the When a single function has been added as a handler multiple times for a single
event (as in the example below),
Returns a reference to the |
| set |
By default Returns a reference to the |
| [capture |
The
|
Property Details
canPlayPause
Controls whether or not the local client is allowed to instruct the group to play or pause.
canPlayPause: boolean
Property Value
boolean
Remarks
This flag largely meant to influence decisions made by the coordinator and can be used by the UI to determine what controls should be shown to the user. It does not provide any security in itself.
If your app is running in a semi-trusted environment where only some clients are allowed to play/pause media, you should use "role based verification" to enforce those policies.
canSeek
Controls whether or not the local client is allowed to seek the group to a new playback position.
canSeek: boolean
Property Value
boolean
Remarks
This flag largely meant to influence decisions made by the coordinator and can be used by the UI to determine what controls should be shown to the user. It does not provide any security in itself.
If your app is running in a semi-trusted environment where only some clients are allowed to change the playback position, you should use "role based verification" to enforce those policies.
canSendPositionUpdates
Controls whether or not the local client is allowed to send position updates to the group.
canSendPositionUpdates: boolean
Property Value
boolean
Remarks
This flag largely meant to limit the number of signals sent to the group for performance reasons. It does not provide any security in itself.
canSetPlaybackRate
Controls whether or not the local client is allowed to change the playback rate.
canSetPlaybackRate: boolean
Property Value
boolean
Remarks
This flag largely meant to influence decisions made by the coordinator and can be used by the UI to determine what controls should be shown to the user. It does not provide any security in itself.
If your app is running in a semi-trusted environment where only some clients are allowed to change the tracks data object, you should use "role based verification" to enforce those policies.
canSetTrack
Controls whether or not the local client is allowed to change tracks.
canSetTrack: boolean
Property Value
boolean
Remarks
This flag largely meant to influence decisions made by the coordinator and can be used by the UI to determine what controls should be shown to the user. It does not provide any security in itself.
If your app is running in a semi-trusted environment where only some clients are allowed to change tracks, you should use "role based verification" to enforce those policies.
canSetTrackData
Controls whether or not the local client is allowed to change the tracks custom data object.
canSetTrackData: boolean
Property Value
boolean
Remarks
This flag largely meant to influence decisions made by the coordinator and can be used by the UI to determine what controls should be shown to the user. It does not provide any security in itself.
If your app is running in a semi-trusted environment where only some clients are allowed to change the tracks data object, you should use "role based verification" to enforce those policies.
isSuspended
Returns true if the local client is in a suspended state.
boolean isSuspended
Property Value
boolean
maxPlaybackDrift
Max amount of playback drift allowed in seconds.
number maxPlaybackDrift
Property Value
number
positionUpdateInterval
Frequency with which position updates are broadcast to the rest of the group in seconds.
number positionUpdateInterval
Property Value
number
Method Details
beginSuspension(CoordinationWaitPoint)
Begins a new local suspension.
function beginSuspension(waitPoint?: CoordinationWaitPoint): MediaSessionCoordinatorSuspension
Parameters
- waitPoint
- CoordinationWaitPoint
Optional. Dynamic wait point to broadcast to all of the clients.
Returns
The suspension object. Call end() on the returned suspension to end the suspension.
Remarks
Suspension temporarily suspend the clients local synchronization with the group. This can be useful for displaying ads to users or temporarily disconnecting from the session while the user seeks the video using a timeline scrubber.
Multiple simultaneous suspensions are allowed and when the last suspension ends the local client will be immediately re-synchronized with the group.
A "Dynamic Wait Point" can be specified when beginSuspension() is called and the wait
point will be broadcast to all other clients in the group. Those clients will then
automatically enter a suspension state once they reach the positions specified by the
wait point. Clients that are passed the wait point will immediately suspend.
Any wait point based suspension (dynamic or static) will result in all clients remaining
in a suspension state until the list client ends their suspension. This behavior can be
conditionally bypassed by settings the wait points maxClients value.
Throws an exception if the session/coordinator hasn't been initialized.
pause()
Instructs the group to pause the current track.
function pause(): Promise<void>
Returns
Promise<void>
a void promise that resolves once complete, throws if user does not have proper roles
Remarks
Throws an exception if the session/coordinator hasn't been initialized, no track has been
loaded, or canPlayPause is false.
play()
Instructs the group to play the current track.
function play(): Promise<void>
Returns
Promise<void>
a void promise that resolves once complete, throws if user does not have proper roles
Remarks
Throws an exception if the session/coordinator hasn't been initialized, no track has been
loaded, or canPlayPause is false.
seekTo(number)
Instructs the group to seek to a new position within the current track.
function seekTo(time: number): Promise<void>
Parameters
- time
-
number
Playback position in seconds to seek to.
Returns
Promise<void>
a void promise that resolves once complete, throws if user does not have proper roles
Remarks
Throws an exception if the session/coordinator hasn't been initialized, no track has been
loaded, or canSeek is false.
setPlaybackRate(number)
function setPlaybackRate(playbackRate: number): Promise<void>
Parameters
- playbackRate
-
number
Returns
Promise<void>
setTrack(null | ExtendedMediaMetadata, CoordinationWaitPoint[])
Instructs the group to load a new track.
function setTrack(metadata: null | ExtendedMediaMetadata, waitPoints?: CoordinationWaitPoint[]): Promise<void>
Parameters
- metadata
-
null | ExtendedMediaMetadata
The track to load or null to indicate that the end of the track is reached.
- waitPoints
Optional. List of static wait points to configure for the track. Dynamic wait points can be added via the beginSuspension() call.
Returns
Promise<void>
a void promise that resolves once complete, throws if user does not have proper roles
Remarks
Throws an exception if the session/coordinator hasn't been initialized or canSetTrack is
false.
setTrackData(null | object)
Updates the track data object for the current track.
function setTrackData(data: null | object): Promise<void>
Parameters
- data
-
null | object
New data object to sync with the group. This value will be synchronized using a last writer wins strategy.
Returns
Promise<void>
a void promise that resolves once complete, throws if user does not have proper roles
Remarks
The track data object can be used by applications to synchronize things like pitch, roll, and yaw of a 360 video. This data object will be reset to null anytime the track changes.
Throws an exception if the session/coordinator hasn't been initialized or canSetTrackData is
false.
Inherited Method Details
addListener<E>(string | symbol, (args: any[]) => void)
Alias for emitter.on(eventName, listener).
function addListener<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
- listener
-
(args: any[]) => void
Returns
Inherited From EventEmitter.addListener
emit<E>(string | symbol, any[])
Synchronously calls each of the listeners registered for the event named
eventName, in the order they were registered, passing the supplied arguments
to each.
Returns true if the event had listeners, false otherwise.
import { EventEmitter } from 'node:events';
const myEmitter = new EventEmitter();
// First listener
myEmitter.on('event', function firstListener() {
console.log('Helloooo! first listener');
});
// Second listener
myEmitter.on('event', function secondListener(arg1, arg2) {
console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
});
// Third listener
myEmitter.on('event', function thirdListener(...args) {
const parameters = args.join(', ');
console.log(`event with parameters ${parameters} in third listener`);
});
console.log(myEmitter.listeners('event'));
myEmitter.emit('event', 1, 2, 3, 4, 5);
// Prints:
// [
// [Function: firstListener],
// [Function: secondListener],
// [Function: thirdListener]
// ]
// Helloooo! first listener
// event with parameters 1, 2 in second listener
// event with parameters 1, 2, 3, 4, 5 in third listener
function emit<E>(eventName: string | symbol, args: any[]): boolean
Parameters
- eventName
-
string | symbol
- args
-
any[]
Returns
boolean
Inherited From EventEmitter.emit
eventNames()
Returns an array listing the events for which the emitter has registered listeners.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => {});
myEE.on('bar', () => {});
const sym = Symbol('symbol');
myEE.on(sym, () => {});
console.log(myEE.eventNames());
// Prints: [ 'foo', 'bar', Symbol(symbol) ]
function eventNames(): (string | symbol)[]
Returns
(string | symbol)[]
Inherited From EventEmitter.eventNames
getMaxListeners()
Returns the current max listener value for the EventEmitter which is either
set by emitter.setMaxListeners(n) or defaults to
events.defaultMaxListeners.
function getMaxListeners(): number
Returns
number
Inherited From EventEmitter.getMaxListeners
listenerCount<E>(string | symbol, (args: any[]) => void)
Returns the number of listeners listening for the event named eventName.
If listener is provided, it will return how many times the listener is found
in the list of the listeners of the event.
function listenerCount<E>(eventName: string | symbol, listener?: (args: any[]) => void): number
Parameters
- eventName
-
string | symbol
The name of the event being listened for
- listener
-
(args: any[]) => void
The event handler function
Returns
number
Inherited From EventEmitter.listenerCount
listeners<E>(string | symbol)
Returns a copy of the array of listeners for the event named eventName.
server.on('connection', (stream) => {
console.log('someone connected!');
});
console.log(util.inspect(server.listeners('connection')));
// Prints: [ [Function] ]
function listeners<E>(eventName: string | symbol): (args: any[]) => void[]
Parameters
- eventName
-
string | symbol
Returns
(args: any[]) => void[]
Inherited From EventEmitter.listeners
off<E>(string | symbol, (args: any[]) => void)
Alias for emitter.removeListener().
function off<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
- listener
-
(args: any[]) => void
Returns
Inherited From EventEmitter.off
on<E>(string | symbol, (args: any[]) => void)
Adds the listener function to the end of the listeners array for the
event named eventName. No checks are made to see if the listener has
already been added. Multiple calls passing the same combination of eventName
and listener will result in the listener being added, and called, multiple
times.
server.on('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependListener() method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.on('foo', () => console.log('a'));
myEE.prependListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
function on<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
The name of the event.
- listener
-
(args: any[]) => void
The callback function
Returns
Inherited From EventEmitter.on
once<E>(string | symbol, (args: any[]) => void)
Adds a one-time listener function for the event named eventName. The
next time eventName is triggered, this listener is removed and then invoked.
server.once('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
By default, event listeners are invoked in the order they are added. The
emitter.prependOnceListener() method can be used as an alternative to add the
event listener to the beginning of the listeners array.
import { EventEmitter } from 'node:events';
const myEE = new EventEmitter();
myEE.once('foo', () => console.log('a'));
myEE.prependOnceListener('foo', () => console.log('b'));
myEE.emit('foo');
// Prints:
// b
// a
function once<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
The name of the event.
- listener
-
(args: any[]) => void
The callback function
Returns
Inherited From EventEmitter.once
prependListener<E>(string | symbol, (args: any[]) => void)
Adds the listener function to the beginning of the listeners array for the
event named eventName. No checks are made to see if the listener has
already been added. Multiple calls passing the same combination of eventName
and listener will result in the listener being added, and called, multiple
times.
server.prependListener('connection', (stream) => {
console.log('someone connected!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
function prependListener<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
The name of the event.
- listener
-
(args: any[]) => void
The callback function
Returns
Inherited From EventEmitter.prependListener
prependOnceListener<E>(string | symbol, (args: any[]) => void)
Adds a one-time listener function for the event named eventName to the
beginning of the listeners array. The next time eventName is triggered, this
listener is removed, and then invoked.
server.prependOnceListener('connection', (stream) => {
console.log('Ah, we have our first user!');
});
Returns a reference to the EventEmitter, so that calls can be chained.
function prependOnceListener<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
The name of the event.
- listener
-
(args: any[]) => void
The callback function
Returns
Inherited From EventEmitter.prependOnceListener
rawListeners<E>(string | symbol)
Returns a copy of the array of listeners for the event named eventName,
including any wrappers (such as those created by .once()).
import { EventEmitter } from 'node:events';
const emitter = new EventEmitter();
emitter.once('log', () => console.log('log once'));
// Returns a new Array with a function `onceWrapper` which has a property
// `listener` which contains the original listener bound above
const listeners = emitter.rawListeners('log');
const logFnWrapper = listeners[0];
// Logs "log once" to the console and does not unbind the `once` event
logFnWrapper.listener();
// Logs "log once" to the console and removes the listener
logFnWrapper();
emitter.on('log', () => console.log('log persistently'));
// Will return a new Array with a single function bound by `.on()` above
const newListeners = emitter.rawListeners('log');
// Logs "log persistently" twice
newListeners[0]();
emitter.emit('log');
function rawListeners<E>(eventName: string | symbol): (args: any[]) => void[]
Parameters
- eventName
-
string | symbol
Returns
(args: any[]) => void[]
Inherited From EventEmitter.rawListeners
removeAllListeners<E>(string | symbol)
Removes all listeners, or those of the specified eventName.
It is bad practice to remove listeners added elsewhere in the code,
particularly when the EventEmitter instance was created by some other
component or module (e.g. sockets or file streams).
Returns a reference to the EventEmitter, so that calls can be chained.
function removeAllListeners<E>(eventName?: string | symbol): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
Returns
Inherited From EventEmitter.removeAllListeners
removeListener<E>(string | symbol, (args: any[]) => void)
Removes the specified listener from the listener array for the event named
eventName.
const callback = (stream) => {
console.log('someone connected!');
};
server.on('connection', callback);
// ...
server.removeListener('connection', callback);
removeListener() will remove, at most, one instance of a listener from the
listener array. If any single listener has been added multiple times to the
listener array for the specified eventName, then removeListener() must be
called multiple times to remove each instance.
Once an event is emitted, all listeners attached to it at the
time of emitting are called in order. This implies that any
removeListener() or removeAllListeners() calls after emitting and
before the last listener finishes execution will not remove them from
emit() in progress. Subsequent events behave as expected.
import { EventEmitter } from 'node:events';
class MyEmitter extends EventEmitter {}
const myEmitter = new MyEmitter();
const callbackA = () => {
console.log('A');
myEmitter.removeListener('event', callbackB);
};
const callbackB = () => {
console.log('B');
};
myEmitter.on('event', callbackA);
myEmitter.on('event', callbackB);
// callbackA removes listener callbackB but it will still be called.
// Internal listener array at time of emit [callbackA, callbackB]
myEmitter.emit('event');
// Prints:
// A
// B
// callbackB is now removed.
// Internal listener array [callbackA]
myEmitter.emit('event');
// Prints:
// A
Because listeners are managed using an internal array, calling this will
change the position indexes of any listener registered after the listener
being removed. This will not impact the order in which listeners are called,
but it means that any copies of the listener array as returned by
the emitter.listeners() method will need to be recreated.
When a single function has been added as a handler multiple times for a single
event (as in the example below), removeListener() will remove the most
recently added instance. In the example the once('ping')
listener is removed:
import { EventEmitter } from 'node:events';
const ee = new EventEmitter();
function pong() {
console.log('pong');
}
ee.on('ping', pong);
ee.once('ping', pong);
ee.removeListener('ping', pong);
ee.emit('ping');
ee.emit('ping');
Returns a reference to the EventEmitter, so that calls can be chained.
function removeListener<E>(eventName: string | symbol, listener: (args: any[]) => void): LiveMediaSessionCoordinator
Parameters
- eventName
-
string | symbol
- listener
-
(args: any[]) => void
Returns
Inherited From EventEmitter.removeListener
setMaxListeners(number)
By default EventEmitters will print a warning if more than 10 listeners are
added for a particular event. This is a useful default that helps finding
memory leaks. The emitter.setMaxListeners() method allows the limit to be
modified for this specific EventEmitter instance. The value can be set to
Infinity (or 0) to indicate an unlimited number of listeners.
Returns a reference to the EventEmitter, so that calls can be chained.
function setMaxListeners(n: number): LiveMediaSessionCoordinator
Parameters
- n
-
number
Returns
Inherited From EventEmitter.setMaxListeners
[captureRejectionSymbol](Error, string | symbol, any[])
The Symbol.for('nodejs.rejection') method is called in case a
promise rejection happens when emitting an event and
captureRejections is enabled on the emitter.
It is possible to use events.captureRejectionSymbol in
place of Symbol.for('nodejs.rejection').
import { EventEmitter, captureRejectionSymbol } from 'node:events';
class MyClass extends EventEmitter {
constructor() {
super({ captureRejections: true });
}
[captureRejectionSymbol](err, event, ...args) {
console.log('rejection happened for', event, 'with', err, ...args);
this.destroy(err);
}
destroy(err) {
// Tear the resource down here.
}
}
function [captureRejectionSymbol](error: Error, event: string | symbol, args: any[])
Parameters
- error
-
Error
- event
-
string | symbol
- args
-
any[]
Inherited From EventEmitter.__@captureRejectionSymbol@144