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Enchantments are a property of items in Minecraft that improve an item's existing abilities or give them additional abilities. Players can obtain items that are enchanted by various means, but they can also enchant items themselves.
The main methods to enchant an item are:
- Using an enchanting table: Players can use the enchanting table item and pay experience points and lapis lazuli to enchant an item. Only items with no enchantments can be enchanted this way.
- Librarian villager: The librarian villager will enchant books for players at the cost of emeralds, rather than experience points and lapis lazuli.
- Using an anvil: Players can combine an item with an enchanted book or with another identical item that has a different enchantment. The resulting item will have both enchantments.
/enchant
command: The/enchant
command will enchant the item held in the main hand of the target player.
List of Enchantments
Here is a list of all enchantments in vanilla Minecraft. In Survival mode, enchantments can be added to certain items that are equipped to certain slots. For example, some enchantments can only be granted to items for the helmet slot, while others can be granted to tools such as pickaxes, shovels, axes, and hoes. The following table lists the enchantments available, their effect on the items they're granted to, and the item types (slots) that they can be enchanted onto.
Name | Effect | Eligible Slots | |
---|---|---|---|
Aqua Affinity | Increases speed when mining under water. |
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Helmet, Turtle Shell |
Bane of Arthropods | Increases the damage dealt to mobs in the arthropod family and applies slowness to them when hit. |
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Sword, Axe |
Blast Protection | Reduces the damage and knockback from explosions. |
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Helmet, Chestplate, Leggings, Boots, Turtle Shell |
Breach | Reduces the protection granted by armor. |
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Mace |
Channeling | Thrown trident will summon a lightning bolt when the target is hit. |
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Trident |
Cleaving | Increases the damage dealt by melee attacks and the increases the length of time that shields are disabled after performing a melee attack. |
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Axe |
Curse of Binding | Item cannot be removed once it is equipped. The item can only be removed when it breaks or when the wearer dies. | ||
Curse of Vanishing | Item will disappear on death. | ||
Depth Strider | Increases movement speed under water. |
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Boots |
Density | Increases the damage dealt by maces per block fallen when performing smashing attacks. |
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Mace |
Efficiency | Increases the speed with which a tool will break a block. The proper tool for the block must be used in order to receive the bonus from this enchantment. |
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Pickaxe, Shovel, Axe, Hoe |
Feather Falling | Reduces the damage taken from falling. |
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Boots |
Fire Aspect | Sets the target on fire after performing a melee attack. |
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Sword, Axe |
Fire Protection | Reduces the damage taken from fire and reduces burning time. |
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Helmet, Chestplate, Leggings, Boots, Turtle Shell |
Flame | Arrows are ignited when shot and deal fire damage. |
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Bow |
Fortune | Increases the amount of blocks dropped. |
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Pickaxe, Shovel, Axe, Hoe |
Frost Walker | Freezes water as players walk on it. | ||
Impaling | Increases the damage dealt to mobs in water or during rain. |
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Trident |
Infinity | Normal arrows will not be consumed when shooting. |
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Bow |
Knockback | Increases the knockback dealt by melee attacks. |
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Sowrd |
Looting | Increases the chances of finding good loot when mobs are killed. |
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Sword |
Loyalty | Thrown trident will return. |
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Trident |
Luck of the Sea | Increases the chances of finding good loot when fishing. |
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Fishing Rod |
Lure | Decreases the time it takes for fish to bite. |
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Fishing Rod |
Mending | Item will be repaired at the cost of experience. | ||
Multishot | Fires three arrows per shot. |
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Crossbow |
Piercing | Arrows will pierce through entities and continue to travel. Arrows can pierce multiple entities. |
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Crossbow |
Power | Increases the damage dealt by arrows. |
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Bow |
Projectile Protection | Reduces the damage taken from projectiles. |
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Helmet, Chestplate, Leggings, Boots, Turtle Shell |
Protection | Reduces the damage taken. |
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Helmet, Chestplate, Leggings, Boots, Turtle Shell |
Punch | Increases the knockback dealt by arrows. |
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Bow |
Quick Charge | Decreases crossbow charging time. |
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Crossbow |
Respiration | Increases underwater breathing time. |
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Helmet, Turtle Shell |
Riptide | Thrown trident will launch the player with it while standing in water or during rain. |
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Trident |
Sharpness | Increases damage dealt by melee attacks. |
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Sword, Axe |
Silk Touch | Mined blocks will drop to the ground when destroyed. |
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Pickaxe, Shovel, Axe, Hoe |
Smite | Increases damage dealt to mobs in the undead family. |
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Sword, Axe |
Soul Speed | Increases movement speed on soul sand and soul soil. | ||
Swift Sneak | Increases sneaking speed. | ||
Thorns | Taking damage deals damage to the attacker. |
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Chestplate |
Unbreaking | Reduces the durability damage this item takes. |
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Helmet, Chestplate, Leggings, Boots, Pickaxe, Shovel, Axe, Hoe, Fishing Rod, Sword, Trident, Bow, Crossbow, Turtle Shell |
Wind Burst | Launches the player into the air after performing a smash attack. |
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Mace |
Adding Enchanted Items
Custom items can be enchanted, as well. Enchanted custom items are a great way to introduce story elements to a Minecraft experience or to add puzzle-solving or strategy elements to other types of Minecraft worlds. For example, you can use a Riptide trident to help players traverse a jumping puzzle with carefully placed water or localized rain. You could also include airdrops containing items with powerful enchantments like Multishot or Protection and combine them with a Curse of Vanishing so that they disappear when the player who looted them dies - the possibilities are endless!
To refresh your memory on how to add custom items, see Adding Custom Items.
Once you have created your resource pack and added your items, make sure that your item's .json file contains the minecraft:enchantable component. Here's an example of an enchanted chest armor that has the Blast Protection enchantment.
"minecraft:enchantable": {
"value": 3,
"slot": "armor_torso"
}