Edit

/dialogue Command

Opens NPC dialogue for a player. See the page on the Dialogue documentation for more information.

Permission Level Game Directors
Requires Cheats Yes

Sub-commands

open

/dialogue open <npc: target> <player: target> [sceneName: id]

Open a specific scene with an npc and player using an optional sceneName.

Argument Type Required Description
npc target Required Required. The target for the NPC menu. Must be a target selector for an entity with type NPC.
player target Required Target to display menu. A player name string or target selector to identify the player.
sceneName id Optional A string that specifies the scene file to run from the behavior pack.

change

/dialogue change <npc: target> <sceneName: id> [players: target]

Change the dialogue npc and sceneName, with an optional player.

Argument Type Required Description
npc target Required Required. The target for the NPC menu. Must be a target selector for an entity with type NPC.
sceneName id Required A string that specifies the scene file to run from the behavior pack.
players target Optional Target to display menu. A player name string or target selector to identify the player.

Arguments Reference

Argument Type Description
npc target Required. The target for the NPC menu. Must be a target selector for an entity with type NPC.
player target Target to display menu. A player name string or target selector to identify the player.
players target Target to display menu. A player name string or target selector to identify the player.
sceneName id A string that specifies the scene file to run from the behavior pack.