Edit

/ride Command

Makes entities ride other entities, stops entities from riding, makes rides evict their riders, or summons rides or riders.

Permission Level Game Directors
Requires Cheats Yes

Syntax Overview

/ride <riders: target> <mode: ridemodestart> <ride: target> [teleportRules: teleportrules] [howToFill: filltype]

/ride <riders: target> <mode: ridemodestart>

/ride <rides: target> <mode: ridemodestart>

/ride <rides: target> <mode: ridemodestart> <entityType: entitytype> [spawnEvent: id] [nameTag: id]

/ride <riders: target> <mode: ridemodestart> <entityType: entitytype> [rideRules: riderules] [spawnEvent: id] [nameTag: id]

Usage

Start ride

/ride <riders: target> <mode: ridemodestart> <ride: target> [teleportRules: teleportrules] [howToFill: filltype]

Start ride with riders, something to ride, and optional teleport rules and fill type.

Argument Type Required Description
riders target Required Specifies riders using player name or target selectors.
mode ridemodestart Required
ride target Required Specifies the entity to ride on. A player name or target selector.
teleportRules teleportrules Optional Either teleport_ride or teleport_rider (default).
howToFill filltype Optional One of if_group_fits to check whether riders can ride and only makes them ride if possible. Or until_full which makes them ride until rides is full. Default: until_full.

Stop riding

/ride <riders: target> <mode: ridemodestart>

Stop riders from riding.

Argument Type Required Description
riders target Required Specifies riders using player name or target selectors.
mode ridemodestart Required

Evict rider

/ride <rides: target> <mode: ridemodestart>

Evict riders from ride.

Argument Type Required Description
rides target Required Specifies the ridden entities. Must be a player name or entity selector.
mode ridemodestart Required

Summon ride, optional spawn event

/ride <rides: target> <mode: ridemodestart> <entityType: entitytype> [spawnEvent: id] [nameTag: id]

Summon an entity to ride with optional spawn event and nametag.

Argument Type Required Description
rides target Required Specifies the ridden entities. Must be a player name or entity selector.
mode ridemodestart Required
entityType entitytype Required Specifies entities to summon. Must be the nameIDof something that can be summoned.
spawnEvent id Optional Specifies the in-game event to call the summoned entities. Must be a spawn event in behavior pack.
nameTag id Optional Specifies the name of summoned entities.

Summon rider, optional ride rules, spawn event

/ride <riders: target> <mode: ridemodestart> <entityType: entitytype> [rideRules: riderules] [spawnEvent: id] [nameTag: id]

Summon a ride of entity type with optional ride rules, spawn event, and nametag.

Argument Type Required Description
riders target Required Specifies riders using player name or target selectors.
mode ridemodestart Required
entityType entitytype Required Specifies entities to summon. Must be the nameIDof something that can be summoned.
rideRules riderules Optional Ride rules
spawnEvent id Optional Specifies the in-game event to call the summoned entities. Must be a spawn event in behavior pack.
nameTag id Optional Specifies the name of summoned entities.

Arguments Reference

Argument Type Description
entityType entitytype Specifies entities to summon. Must be the nameIDof something that can be summoned.
howToFill filltype One of if_group_fits to check whether riders can ride and only makes them ride if possible. Or until_full which makes them ride until rides is full. Default: until_full.
mode ridemodestart
nameTag id Specifies the name of summoned entities.
ride target Specifies the entity to ride on. A player name or target selector.
riders target Specifies riders using player name or target selectors.
rideRules riderules Ride rules
rides target Specifies the ridden entities. Must be a player name or entity selector.
spawnEvent id Specifies the in-game event to call the summoned entities. Must be a spawn event in behavior pack.
teleportRules teleportrules Either teleport_ride or teleport_rider (default).