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All the different input buttons that are supported. Use with @minecraft/server.InputInfo.getButtonState via @minecraft/server.Player.inputInfo or @minecraft/server.PlayerButtonInputAfterEvent via @minecraft/server.WorldAfterEvents.playerButtonInput
Constants
Jump
Jump = "Jump"
This is mapped to the 'Jump' button on controllers, keyboards, and touch interfaces.
Sneak
Sneak = "Sneak"
This is mapped to the 'Sneak' button on controllers, keyboards, and touch interfaces. By default, this is shift on a keyboard or B on an Xbox controller. On touch interfaces this will only be pressed for 1 tick or less and then it will be released immediately even if the player holds their finger down. Dismounting a horse or exiting a boat will not send a Sneak button change event.