Edit

ItemStartUseOnAfterEvent Class

Contains information related to an item being used on a block. This event fires when a player presses the the Use Item / Place Block button to successfully use an item or place a block. Fires for the first block that is interacted with when performing a build action. Note: This event cannot be used with Hoe or Axe items.

Properties

block

read-only block: Block;

The block that the item is used on.

Type: Block

blockFace

read-only blockFace: Direction;

The face of the block that an item is being used on.

Type: Direction

itemStack

read-only itemStack?: ItemStack;

The impacted item stack that is starting to be used. Can be undefined in some gameplay scenarios like pushing a button with an empty hand.

Type: ItemStack

source

read-only source: Player;

Returns the source entity that triggered this item event.

Type: Player