ItemStopUseAfterEvent Class

Contains information related to a chargeable item has finished an items use cycle, or when the player has released the use action with the item.

Properties

itemStack

read-only itemStack?: ItemStack;

The impacted item stack that is stopping being charged. ItemStopUseAfterEvent can be called when teleporting to a different dimension and this can be undefined.

Type: ItemStack

source

read-only source: Player;

Returns the source entity that triggered this item event.

Type: Player

useDuration

read-only useDuration: number;

Returns the time, in ticks, for the remaining duration left before the charge completes its cycle.

Type: number