ItemUseAfterEvent Class
Classes that extend ItemUseAfterEvent
Contains information related to an item being used on a block. This event fires when an item used by a player successfully triggers an entity interaction.
Properties
itemStack
itemStack: ItemStack;
The impacted item stack that is being used.
Type: ItemStack
source
read-only source: Player;
Returns the source entity that triggered this item event.
Type: Player
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