ItemUseOnAfterEvent Class

Classes that extend ItemUseOnAfterEvent

Contains information related to an item being used on a block. This event fires when an item used by a player successfully triggers a block interaction.

Properties

block

read-only block: Block;

The block that the item is used on.

Type: Block

blockFace

read-only blockFace: Direction;

The face of the block that an item is being used on.

Type: Direction

faceLocation

read-only faceLocation: Vector3;

Location relative to the bottom north-west corner of the block where the item is placed.

Type: Vector3

itemStack

read-only itemStack: ItemStack;

The impacted item stack that is being used on a block.

Type: ItemStack

source

read-only source: Player;

Returns the source entity that triggered this item event.

Type: Player