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Contains information regarding an event before a player interacts with a block.
Properties
block
read-only block: Block;
The block that will be interacted with.
Type: Block
blockFace
read-only blockFace: Direction;
The face of the block that is being interacted with.
Type: Direction
cancel
cancel: boolean;
If set to true the interaction will be cancelled.
Type: boolean
faceLocation
read-only faceLocation: Vector3;
Location relative to the bottom north-west corner of the block where the item is placed.
Type: Vector3
isFirstEvent
read-only isFirstEvent: boolean;
This value will be true if the event was triggered on players initial interaction button press and false on events triggered from holding the interaction button.
Type: boolean
itemStack
read-only itemStack?: ItemStack;
The item stack that is being used in the interaction, or undefined if empty hand.
Type: ItemStack
player
read-only player: Player;
Source Player for this event.
Type: Player