DDraw and Animation
8/28/2008
This code sample is named Mosquito. It demonstrates DirectDraw animation using overlays. The application creates a complex Overlay Surfaces and animates by Flipping Overlay Surfaces. On a device with overlay support, the program creates a large mosquito that flies around the screen.
Feature Area
Relevant APIs
- ChangeDisplaySettingsEx function
- DEVMODE structure
- GetSystemMetrics function
- IDirect3DMobile::CreateDevice function
- IDirect3DMobile::RegisterSoftwareDevice function
- IDirect3DMobileDevice::BeginScene function
- IDirect3DMobileDevice::EndScene function
- IDirect3DMobileDevice::Present function
- IDirect3DMobileDevice::Reset function
- Presenting a Scene Conceptual
- SHFullScreen function
Usage
To run the code sample
Navigate to the solution file (*.sln), and double-click it. By default, the solution file is copied to the following folder:
C:\Program Files\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\DDraw\Mosquito
Microsoft Visual Studio 2005 launches and loads the solution.
Build the solution (Ctrl+Shift+B).
Deploy the solution (F5).
Remarks
It is assumed that you have a display adapter that supports overlays.
To run this code sample, your mobile device needs to have at least 1.2 MB of video RAM.
This application demands the keyboard focus. You will not be able to switch out of the application until you exit by pressing the ACTION button.
Development Environments
SDK: Windows Mobile 6 Professional SDK
Development Environment: Visual Studio 2005.
ActiveSync: Version 4.5.
See Also
Concepts
Code Samples for Windows Mobile
DDraw and Audio
DDraw and Bitmaps
DDraw Initialization
DDraw Off-Screen Surfaces