IXACTCue::SetChannelMap
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IXACTCue::SetChannelMap
Sets the map used to route data from input channels to output channels.
Windows: SetChannelMap is unsupported. Use IXACTCue::SetMatrixCoefficients.
Xbox 360: SetChannelMap is supported, but it is recommended that tiles use IXACTCue::SetMatrixCoefficients instead.
[Content-driven]
HRESULT SetChannelMap( LPCXACTCHANNELMAP pChannelMap );
Parameters
- pChannelMap
[in, optional] Pointer to an XACTCHANNELMAP structure containing the channel map data.
Return Values
Returns S_OK if successful, an error code otherwise.
Remarks
Calling this method will override any volume scaling set by IXACTCue::SetChannelVolume.
This effect processes all channel map entries in the order they are passed to IXACTCue::SetChannelMap.
Requirements
Header: Declared in Xact.h.
Library: Use Xact.lib.