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IXACTCue::SetChannelMap

IXACTCue::SetChannelMap

Sets the map used to route data from input channels to output channels.

Windows:  SetChannelMap is unsupported. Use IXACTCue::SetMatrixCoefficients.

Xbox 360:  SetChannelMap is supported, but it is recommended that tiles use IXACTCue::SetMatrixCoefficients instead.

[Content-driven]

  HRESULT 
  SetChannelMap(
  LPCXACTCHANNELMAP pChannelMap
);

Parameters

  • pChannelMap
    [in, optional] Pointer to an XACTCHANNELMAP structure containing the channel map data.

Return Values

Returns S_OK if successful, an error code otherwise.

Remarks

Calling this method will override any volume scaling set by IXACTCue::SetChannelVolume.

This effect processes all channel map entries in the order they are passed to IXACTCue::SetChannelMap.

Requirements

Header: Declared in Xact.h.

Library: Use Xact.lib.

See Also

IXACTCue