Share via


TextureTransform Enumeration

Defines texture-stage state values.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

Syntax

'Declaration
Public Enumeration TextureTransform
'Usage
Dim instance As TextureTransform
public enum TextureTransform
public enum class TextureTransform
public enum TextureTransform
public enum TextureTransform

Members

  Member name Description
Supported by the .NET Compact Framework Count1 1-D texture coordinates are passed to the rasterizer. 
Supported by the .NET Compact Framework Count2 2-D texture coordinates are passed to the rasterizer. 
Supported by the .NET Compact Framework Count3 3-D texture coordinates are passed to the rasterizer. 
Supported by the .NET Compact Framework Disable Texture coordinates are passed directly to the rasterizer. 
Supported by the .NET Compact Framework Projected All texture coordinates are divided by the last element before being passed to the rasterizer. For example, if this flag is specified with the Count3 flag, the first and second texture coordinates are divided by the third coordinate before being passed to the rasterizer. 

Remarks

This enumeration is used by the TextureTransform property of a TextureStateManager.

Platforms

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

Version Information

.NET Compact Framework

Supported in: 2.0

See Also

Reference

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming