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Texture Members

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Manipulates a texture resource.

The Texture type exposes the following members.

Constructors

  Name Description
Public methodSupported by the .NET Compact Framework Texture Initializes a new instance of the Texture class.

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Methods

  Name Description
Public methodSupported by the .NET Compact Framework AddDirtyRectangle Overloaded. Adds a dirty region to a texture resource.
Public methodSupported by the .NET Compact Framework Dispose Releases all resources used by the Texture.
Public methodSupported by the .NET Compact Framework Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by the .NET Compact Framework Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Overrides Object.Finalize().)
Public methodSupported by the .NET Compact Framework GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework GetLevelDescription Gets a level description of a texture resource.
Public methodSupported by the .NET Compact Framework GetSurfaceLevel Retrieves the specified texture surface level.
Public methodSupported by the .NET Compact Framework GetType Gets the type of the current instance. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework LockRectangle Overloaded. Locks a rectangle on a texture resource.
Protected methodSupported by the .NET Compact Framework MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework PreLoad Preloads a managed resource. (Inherited from Resource.)
Public methodSupported by the .NET Compact Framework ToString Returns a string that represents the current object. (Inherited from Object.)
Public methodSupported by the .NET Compact Framework UnlockRectangle Unlocks a rectangle on a texture resource.

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Properties

  Name Description
Public propertySupported by the .NET Compact Framework Device Retrieves the device associated with a resource. (Inherited from Resource.)
Public propertySupported by the .NET Compact Framework Disposed
Public propertySupported by the .NET Compact Framework LevelCount Gets the number of texture levels in a multilevel texture. (Inherited from BaseTexture.)
Public propertySupported by the .NET Compact Framework LevelOfDetail Gets or sets the most detailed level of detail (LOD) for a managed texture. (Inherited from BaseTexture.)
Public propertySupported by the .NET Compact Framework Priority Retrieves or sets the priority for the current resource. (Inherited from Resource.)
Public propertySupported by the .NET Compact Framework Type Retrieves the type of a resource. (Inherited from Resource.)

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Events

  Name Description
Public eventSupported by the .NET Compact Framework Disposing

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See Also

Reference

Texture Class

Microsoft.WindowsMobile.DirectX.Direct3D Namespace