Texture.AddDirtyRectangle Method
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Adds a dirty region to a texture resource.
This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.
Overload List
Name | Description | |
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AddDirtyRectangle() | Adds a dirty region to a texture resource. |
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AddDirtyRectangle(Rectangle) | Adds a dirty region to a texture resource. |
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