FlushCommands Method
Microsoft Robotics Class Reference
This is a low level call that you will likely not need to use, but is exposed in case you do manual effect / renderstate setting and you notice rendering artifacts or things that appear out of date.
Namespace: Microsoft.Robotics.Simulation
Assembly: SimulationEngine (in SimulationEngine.dll) Version: 4.0.261.0 (4.0.261.0)
Syntax
public virtual void FlushCommands()