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FlushCommands Method

Microsoft Robotics Class Reference

This is a low level call that you will likely not need to use, but is exposed in case you do manual effect / renderstate setting and you notice rendering artifacts or things that appear out of date.

Namespace: Microsoft.Robotics.Simulation
Assembly: SimulationEngine (in SimulationEngine.dll) Version: 4.0.261.0 (4.0.261.0)

Syntax

public virtual void FlushCommands()

See Also

BatchedGraphics Class

Microsoft.Robotics.Simulation Namespace