TriangleMeshShape Class
Microsoft Robotics Class Reference
Triangle mesh shape
Namespace: Microsoft.Robotics.Simulation.Physics.Proxy
Assembly: SimulationCommon.Proxy (in SimulationCommon.Proxy.dll) Version: 4.0.261.0
Syntax
[DataContractAttribute(Namespace = "https://schemas.microsoft.com/robotics/2006/04/simulation/physics.html")]
[XmlRootAttribute(Namespace = "https://schemas.microsoft.com/robotics/2006/04/simulation/physics.html",
ElementName = "TriangleMeshShape")]
public class TriangleMeshShape : Shape,
IDssSerializable, ICloneable
Remarks
This shape can be used to model a complicated, triangle based mesh, using the exact geometry for physics collisions. Shapes of this type will not be moveable (they are fixed in space)
Inheritance Hierarchy
System. . :: . .Object
Microsoft.Robotics.Simulation.Physics.Proxy. . :: . .Shape
Microsoft.Robotics.Simulation.Physics.Proxy..::..TriangleMeshShape