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TriangleMeshShape Class

Microsoft Robotics Class Reference

Triangle mesh shape

Namespace: Microsoft.Robotics.Simulation.Physics.Proxy
Assembly: SimulationCommon.Proxy (in SimulationCommon.Proxy.dll) Version: 4.0.261.0

Syntax

[DataContractAttribute(Namespace = "https://schemas.microsoft.com/robotics/2006/04/simulation/physics.html")]
[XmlRootAttribute(Namespace = "https://schemas.microsoft.com/robotics/2006/04/simulation/physics.html", 
    ElementName = "TriangleMeshShape")]
public class TriangleMeshShape : Shape, 
    IDssSerializable, ICloneable

Remarks

This shape can be used to model a complicated, triangle based mesh, using the exact geometry for physics collisions. Shapes of this type will not be moveable (they are fixed in space)

Inheritance Hierarchy

System. . :: . .Object
  Microsoft.Robotics.Simulation.Physics.Proxy. . :: . .Shape
    Microsoft.Robotics.Simulation.Physics.Proxy..::..TriangleMeshShape

See Also

TriangleMeshShape Members

Microsoft.Robotics.Simulation.Physics.Proxy Namespace