MeshOptions.IndexBufferManaged Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Specifies whether Managed of the Pool enumeration should be used for index buffers.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property IndexBufferManaged As Boolean
Get
'Usage
Dim instance As MeshOptions
Dim value As Boolean
value = instance.IndexBufferManaged
public bool IndexBufferManaged { get; }
public:
property bool IndexBufferManaged {
bool get ();
}
member IndexBufferManaged : bool
Property Value
Type: System.Boolean
true if Managed should be used, or false if it should not be used.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0