MeshOptions.VertexBufferWriteOnly Property
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Specifies whether WriteOnly of the Usage enumeration should be used for vertex buffers.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public ReadOnly Property VertexBufferWriteOnly As Boolean
Get
'Usage
Dim instance As MeshOptions
Dim value As Boolean
value = instance.VertexBufferWriteOnly
public bool VertexBufferWriteOnly { get; }
public:
property bool VertexBufferWriteOnly {
bool get ();
}
member VertexBufferWriteOnly : bool
Property Value
Type: System.Boolean
true if WriteOnly should be used, or false if it should not be used.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0