Share via


Sprite.Flush Method

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Forces all batched sprites to be submitted to the device.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Sub Flush
'Usage
Dim instance As Sprite

instance.Flush()
public void Flush()
public:
void Flush()
member Flush : unit -> unit 

Exceptions

Exception Condition
InvalidCallException

The method call is invalid. For example, a method's parameter may contain an invalid value.

Remarks

Device states remain as they were after the last call to Begin. The list of batched sprites is then cleared.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

Sprite Class

Sprite Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace