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IWMSPlayer.Status (C#)
The Status property retrieves the status of the player.
Syntax
WMS_CLIENT_STATUS = IWMSPlayer.Status;
Property Value
A member of a WMS_CLIENT_STATUS enumeration type that indicates the status of the player. This must be one of the following values.
| Value | Description |
| WMS_CLIENT_DISCONNECTED | The player has been disconnected. |
| WMS_CLIENT_IDLE | The player is connected to the server but no content is being streamed. |
| WMS_CLIENT_OPEN | The player is connected to the server and a resource has been opened to stream. Players that send a pause or stop command also have this status. |
| WMS_CLIENT_STREAMING | The player is connected to the server and content is being streamed. |
Remarks
This property is read-only. If a client has been disconnected, you can use the IWMSPlayers.Refresh method to update the IWMSPlayers collection.
Example Code
using Microsoft.WindowsMediaServices.Interop;
using System.Runtime.InteropServices;
// Declare variables.
WMSServer Server;
IWMSPlayers Players;
IWMSPlayer Player;
try {
// Create a new WMSServer object.
Server = new WMSServerClass();
// Retrieve the IWMSPlayers object.
Players = Server.Players;
// Retrieve information about each client connection.
for (int i = 0; i < Players.Count; i++)
{
Player = Players[i];
// Retrieve the client status.
WMS_CLIENT_STATUS pStatus;
pStatus = Player.Status;
switch (pStatus)
{
case WMS_CLIENT_STATUS.WMS_CLIENT_DISCONNECTED:
// TODO: Handle disconnected clients.
break;
case WMS_CLIENT_STATUS.WMS_CLIENT_IDLE:
// TODO: Handle idle clients.
break;
case WMS_CLIENT_STATUS.WMS_CLIENT_OPEN:
// TODO: Handle open clients.
break;
case WMS_CLIENT_STATUS.WMS_CLIENT_STREAMING:
// TODO: Handle streaming clients.
break;
}
}
}
catch (COMException comExc) {
// TODO: Handle COM exceptions.
}
catch (Exception e) {
// TODO: Handle exceptions.
}
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices
Namespace: Microsoft.WindowsMediaServices.Interop
Assembly: Microsoft.WindowsMediaServices.dll
Library: WMSServerTypeLib.dll
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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