IWMSServerLimits.PlayerBandwidth (C#)
Previous | Next |
IWMSServerLimits.PlayerBandwidth (C#)
The PlayerBandwidth property specifies and retrieves the maximum total player bandwidth permitted by the server.
Syntax
IWMSServerLimits .PlayerBandwidth = int; int = IWMSServerLimits.PlayerBandwidth;
Property Value
int containing the maximum permitted bandwidth, in Kbps.
If this property fails, it throws an exception.
Number | Description |
0x80070057 | int is an invalid argument. |
Remarks
If the parameter is –1, there is no limit on the bandwidth. By default, the value of the parameter is –1.
Example Code
using Microsoft.WindowsMediaServices.Interop; using System.Runtime.InteropServices; // Retrieve the IWMSServerLimits object for the server. ServerLimits = Server.Limits; // Retrieve the total bandwidth limit for client connections. iValue = ServerLimits.PlayerBandwidth; // Set the total bandwidth limit for client connections. ServerLimits.PlayerBandwidth = 5068; } catch (COMException comExc) { // TODO: Handle COM exceptions. } catch (Exception e) { // TODO: Handle exceptions. }
Requirements
Reference: Add a reference to Microsoft.WindowsMediaServices.
Namespace: Microsoft.WindowsMediaServices.Interop.
Assembly: Microsoft.WindowsMediaServices.dll.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
Previous | Next |