IWMSServerLimits::get_PerPlayerConnectionBandwidth
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IWMSServerLimits::get_PerPlayerConnectionBandwidth
The get_PerPlayerConnectionBandwidth method retrieves the maximum bandwidth permitted for a single player connection.
Syntax
HRESULT get_PerPlayerConnectionBandwidth( long* pVal );
Parameters
pVal
[out] Pointer to a long containing the maximum bandwidth in Kbps.
Return Values
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Return code | Number | Description |
E_POINTER | 0x80004003 | Indicates that pVal is a NULL pointer argument. |
Remarks
This property applies only to new connections. If the parameter is –1, there is no limit on the bandwidth. By default, the value of the parameter is –1.
Example Code
EXIT: // TODO: Release temporary COM objects and uninitialize COM.
Requirements
Header: wmsserver.h.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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