IWMSServerLimits::get_PlayerAcknowledgementTimeout
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IWMSServerLimits::get_PlayerAcknowledgementTimeout
The get_PlayerAcknowledgementTimeout method retrieves the maximum length of time, in seconds, that a client is allowed to remain connected if the server has not received a client request.
Syntax
HRESULT get_PlayerAcknowledgementTimeout( long* pVal );
Parameters
pVal
[out] Pointer to a long containing the time, in seconds.
Return Values
If the method succeeds, it returns S_OK. If it fails, it returns an HRESULT error code.
Return code | Number | Description |
E_POINTER | 0x80004003 | Indicates that pVal is a NULL pointer argument. |
Remarks
The value zero is not valid for the pVal parameter. The default value is 60 seconds.
Example Code
Requirements
Header: wmsserver.h.
Library: WMSServerTypeLib.dll.
Platform: Windows Server 2003 family, Windows Server 2008 family.
See Also
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