TextureGutterHelper.SetFaceMap(Int32[]) Method (Microsoft.DirectX.Direct3D)
Sets the index of the mesh face to which each texel belongs.
Definition
Visual Basic Public Sub SetFaceMap( _
ByVal faceData() As Integer _
)C# public void SetFaceMap(
int[] faceData
);C++ public:
void SetFaceMap(
array<int>^ faceData
);JScript public function SetFaceMap(
faceData : int[]
);
Parameters
faceData System.Int32[]
An integer array containing index values of the mesh face to which each texel belongs.
Remarks
The mesh face data input to this method is valid only for valid (non-class 0) texels. TextureGutterHelper.GetGutterMap will return nonzero values for valid (non-class 0) texels.
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
See Also