Using Unified Communications Client API
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The task-based tutorials in this section discuss how to implement Unified Communications Client API tasks during application development.
In This Section
- Getting Started Using Unified Communications Client API
Lists the requirements, illustrates how to create a manifest reference private assembly, and describes how to start a project in the Microsoft Visual Studio development system for a Unified Communications Client API client.
- Creating and Initializing a Platform Object
Describes how to create and initialize the platform object. It also explains how to catch and handle events raised by an initialized platform object.
- Sign a User into Office Communications Server
Lists the procedures for registering a user with Microsoft Office Communications Server using Unified Communications Client API.
- Managing Remote Contacts
Describes how to use the publication and subscription framework to manage contact presence.
- Contact Group Management
Describes how to use the publication and subscription framework to manage contact groups within a contact list
- Communicating with Remote Users
Describes the nature of a collaboration session, creating a session, handling incoming session requests, and characteristics of specific session types such as the IM, application, audio/video, and conference session.
- Configuring a Client Computer for Cross-Firewall Media Connectivity
Describes how to configure a client for media connectivity across firewalls.
- Configuring Media Devices
Describes how to set the attributes of individual media devices on a local computer.
- Using Unified Communications Client API in Win32/C++ Client
Describes how to use Unified Communications Client API in Win32/C++ applications.
See Also
Concepts
Microsoft Unified Communications Client 1.0 SDK
About Unified Communications Client API