TextureStackUnit Property
Returns a Double indicating the texture stack unit for the specified ChInterior object. This property will return a run-time error unless the SetTexture method was used to fill the interior of the object and the method's TextureFormat argument is set to a value of chStackScale. Read-only.
expression.TextureStackUnit
*expression * Required. An expression that returns a ChInterior object.
Applies to | ChInterior Object
See Also | TextureFormat Property | TextureName Property | TexturePlacement Property