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TextureStackUnit Property

Returns a Double indicating the texture stack unit for the specified ChInterior object. This property will return a run-time error unless the SetTexture method was used to fill the interior of the object and the method's TextureFormat argument is set to a value of chStackScale. Read-only.

expression.TextureStackUnit

*expression   * Required. An expression that returns a ChInterior object.

Applies to | ChInterior Object

See Also | TextureFormat Property | TextureName Property | TexturePlacement Property