BP_CONDITION
Describes the conditions under which a breakpoint fires.
typedef struct _BP_CONDITION {
IDebugThread2* pThread;
BP_COND_STYLE styleCondition;
BSTR bstrContext;
BSTR bstrCondition;
UINT nRadix;
} BP_CONDITION;
public struct BP_CONDITION {
public IDebugThread2 pThread;
public uint styleCondition;
public string bstrContext;
public string bstrCondition;
public uint nRadix;
};
Members
pThread
The IDebugThread2 object that represents the active thread for the application that contains the breakpoint.styleCondition
A value from the BP_COND_STYLE enumeration describing the style of this breakpoint condition.bstrContext
The location of the breakpoint.bstrCondition
The firing condition of the breakpoint.nRadix
Radix to be used in evaluating any numerical information.
Remarks
This structure is a member of the BP_REQUEST_INFO and BP_REQUEST_INFO2 structures.
This structure is also passed as a parameter to the IDebugBoundBreakpoint2::SetCondition and IDebugPendingBreakpoint2::SetCondition methods.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
See Also
Reference
IDebugBoundBreakpoint2::SetCondition