How to: Show a Font List with the FontDialog Component
The FontDialog component allows users to select a font, as well as change its display aspects, such as its weight and size.
The font selected in the dialog box is returned in the Font property. Thus, taking advantage of the font selected by the user is as easy as reading a property.
To select font properties using the FontDialog Component
Display the dialog box using the ShowDialog method.
Use the DialogResult property to determine how the dialog box was closed.
Use the Font property to set the desired font.
In the example below, the Button control's Click event handler opens a FontDialog component. When a font is chosen and the user clicks OK, the Font property of a TextBox control that is on the form is set to the chosen font. The example assumes your form has a Button control, a TextBox control, and a FontDialog component.
Private Sub Button1_Click(ByVal sender As System.Object, _ ByVal e As System.EventArgs) Handles Button1.Click If FontDialog1.ShowDialog() = DialogResult.OK Then TextBox1.Font = FontDialog1.Font End If End Sub
private void button1_Click(object sender, System.EventArgs e) { if(fontDialog1.ShowDialog() == DialogResult.OK) { textBox1.Font = fontDialog1.Font; } }
private: void button1_Click(System::Object ^ sender, System::EventArgs ^ e) { if(fontDialog1->ShowDialog() == DialogResult::OK) { textBox1->Font = fontDialog1->Font; } }
(Visual C# and Visual C++) Place the following code in the form's constructor to register the event handler.
this.button1.Click += new System.EventHandler(this.button1_Click);
button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);