Symbols and Labels in SHx Inline Assembly
A symbol (or identifier) consists of a sequence of letters and digits. The first character must be a letter. The compiler treats the underscore character _ as a letter. Symbols are names supplied by programmers for variables, functions, and labels in a program. No symbols, except labels, can be defined using inline assembly language. In addition, C/C++ symbols defined outside of __asm statements cannot be referenced from within __asm statements.
A label is a symbol attached to an assembly source statement. A label is written with a (:) appended to the end of the symbol.
The following example shows how to use a label in an __asm block.
__asm("label1:"); //label1 is a label
__asm("label2"); //label2 is invalid. Does not terminate with a colon
Labels within __asm strings are case-sensitive. Reserved words such as register names and operation names are treated as case-insensitive.
By default, labels defined in inline assembly have a file scope. If you want to create labels with function scope, simply add 'L_' or '?' at the beginning of the label name. The inline assembler then treats it as a local label.
The following example shows how to define a local label.
__asm("L_label1:"); // L_label1 is a local label
__asm("?label2"); // ?label2 is a local label
__asm("label3:"); // label3 is not a local label, because it does not // start with either L_ or ?
See Also
Elements of the SHx __asm Block | The __asm Keyword in SHx Inline Assembly | __asm Restrictions in SHx Inline Assembly | Constants in SHx Inline Assembly | SH-4 Mode Bits | SHx Inline Assembly Parameters | Branching in SHx Inline Assembly
Last updated on Thursday, April 08, 2004
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