IDirect2DPixelShaderImageWorker.PixelShaderResourceTextureCount Property
The number of resource textures used by the pixel shader.
Namespace: Lumia.Imaging.Workers.Direct2D
Assembly: Lumia.Imaging (in Lumia.Imaging.dll) Version: 255.255.255.255
Syntax
uint PixelShaderResourceTextureCount { get; }
'Declaration
ReadOnly Property PixelShaderResourceTextureCount As UInteger
Get
property unsigned int PixelShaderResourceTextureCount {
unsigned int get ();
}
function get_PixelShaderResourceTextureCount();
Property Value
Type: UInt32
Version Information
Lumia Imaging SDK
Supported in: 3.0
See Also
IDirect2DPixelShaderImageWorker Interface
IDirect2DPixelShaderImageWorker.IDirect2DPixelShaderImageWorker Members