Episode
Defrag Tools #169 - Debugging Tools for Windows Team
In this episode of Defrag Tools, Andrew Richards talks to Andy Luhrs and Bill Messmer from the Debugging Tools for Windows team. We talk about what the team develops, what it is working on, the debugger object model, their blog and their feedback email address.
- Blog - https://blogs.msdn.microsoft.com/windbg/
- Email - windbgfb@microsoft.com
Bill leveraged the debugger object model previously in these episodes:
- Defrag Tools #138 - Debugging - 'dx' Command Part 1
- Defrag Tools #139 - Debugging - 'dx' Command Part 2
Timeline:
[00:00] Welcome and introductions
[01:20] What application's are in the Debugging Tools for Windows?
[01:57] Kernel Transports - COM, USB, 1394/Firewire, Network
[02:34] Symbol Tools - Defrag Tools: #88 - Symbol Folder Hierarchy - index2.txt
[03:15] Current focus is on usability
[05:06] Debugger Object Model
[06:20] NatVis support
[05:06] Feedback - windbgfb@microsoft.com
[05:06] Blog - https://blogs.msdn.microsoft.com/windbg/
[05:06] 1394 Kernel Debugging is now in the SDK, not inbox
[09:19] Enabling Postmortem Debugging
[12:28] Next week - JavaScript scripting support
Questions/Comments? Email us at defragtools@microsoft.com
In this episode of Defrag Tools, Andrew Richards talks to Andy Luhrs and Bill Messmer from the Debugging Tools for Windows team. We talk about what the team develops, what it is working on, the debugger object model, their blog and their feedback email address.
- Blog - https://blogs.msdn.microsoft.com/windbg/
- Email - windbgfb@microsoft.com
Bill leveraged the debugger object model previously in these episodes:
- Defrag Tools #138 - Debugging - 'dx' Command Part 1
- Defrag Tools #139 - Debugging - 'dx' Command Part 2
Timeline:
[00:00] Welcome and introductions
[01:20] What application's are in the Debugging Tools for Windows?
[01:57] Kernel Transports - COM, USB, 1394/Firewire, Network
[02:34] Symbol Tools - Defrag Tools: #88 - Symbol Folder Hierarchy - index2.txt
[03:15] Current focus is on usability
[05:06] Debugger Object Model
[06:20] NatVis support
[05:06] Feedback - windbgfb@microsoft.com
[05:06] Blog - https://blogs.msdn.microsoft.com/windbg/
[05:06] 1394 Kernel Debugging is now in the SDK, not inbox
[09:19] Enabling Postmortem Debugging
[12:28] Next week - JavaScript scripting support
Questions/Comments? Email us at defragtools@microsoft.com
Have feedback? Submit an issue here.