Exercise - Create the Customer Rewards Extension Management codeunit object
Scenario
The Customer Rewards Extension Management codeunit encapsulates most of the logic and functionality that is required for the Customer Rewards extension. This codeunit contains examples of how you can use events to react to specific actions or behaviors that occur within the extension.
This extension includes a requirement to call to an external service or API to validate activation codes that users have entered. You can complete this verification by defining procedures that take in the activation code and then make calls to the API. Instead of using that approach, you can use events in AL.
Create the Customer Rewards Extension Management codeunit object
To create the Customer Rewards Extension Management codeunit object, follow these steps:
Create a new .al file.
To create a new page in your extension, first create a new file. Select the New File button in the side bar of Visual Studio Code.
Make sure that the filename ends with .al. In this example, you might want to use the name CustomerRewardsExtMgt.Codeunit.al*.
Add the code to the page. You can copy the following code and paste it in the CustomerRewardsExtMgt.Codeunit.al file.
codeunit 50101 "Customer Rewards Ext Mgt"
{
EventSubscriberInstance = StaticAutomatic;
// Determines if the extension is activated
procedure IsCustomerRewardsActivated(): Boolean;
var
ActivationCodeInformation: Record "Activation Code Information";
begin
if not ActivationCodeInformation.FindFirst() then
exit(false);
if (ActivationCodeInformation."Date Activated" <= Today) and (Today <= ActivationCodeInformation."Expiration Date") then
exit(true);
exit(false);
end;
// Opens the Customer Rewards Assisted Setup Guide
procedure OpenCustomerRewardsWizard();
var
CustomerRewardsWizard: Page "Customer Rewards Wizard";
begin
CustomerRewardsWizard.RunModal();
end;
// Opens the Reward Level page
procedure OpenRewardsLevelPage();
var
RewardsLevelList: Page "Rewards Level List";
begin
RewardsLevelList.Run();
end;
// Determines the corresponding reward level and returns it
procedure GetRewardLevel(RewardPoints: Integer) RewardLevelTxt: Text;
var
RewardLevel: Record "Reward Level";
MinRewardLevelPoints: Integer;
begin
RewardLevelTxt := NoRewardlevelTxt;
if RewardLevel.IsEmpty() then
exit;
RewardLevel.SetRange("Minimum Reward Points", 0, RewardPoints);
RewardLevel.SetCurrentKey("Minimum Reward Points"); // sorted in ascending order
if not RewardLevel.FindFirst() then
exit;
MinRewardLevelPoints := RewardLevel."Minimum Reward Points";
if RewardPoints >= MinRewardLevelPoints then begin
RewardLevel.Reset();
RewardLevel.SetRange("Minimum Reward Points", MinRewardLevelPoints, RewardPoints);
RewardLevel.SetCurrentKey("Minimum Reward Points"); // sorted in ascending order
RewardLevel.FindLast();
RewardLevelTxt := RewardLevel.Level;
end;
end;
// Activates Customer Rewards if activation code is validated successfully
procedure ActivateCustomerRewards(ActivationCode: Text): Boolean;
var
ActivationCodeInformation: Record "Activation Code Information";
begin
// raise event
OnGetActivationCodeStatusFromServer(ActivationCode);
exit(ActivationCodeInformation.Get(ActivationCode));
end;
// publishes event
[IntegrationEvent(false, false)]
procedure OnGetActivationCodeStatusFromServer(ActivationCode: Text);
begin
end;
// Subscribes to OnGetActivationCodeStatusFromServer event and handles it when the event is raised
[EventSubscriber(ObjectType::Codeunit, Codeunit::"Customer Rewards Ext Mgt", 'OnGetActivationCodeStatusFromServer', '', false, false)]
local procedure OnGetActivationCodeStatusFromServerSubscriber(ActivationCode: Text);
var
ActivationCodeInfo: Record "Activation Code Information";
ResponseText: Text;
Result: JsonToken;
JsonRepsonse: JsonToken;
begin
if not CanHandle() then
exit; // use the mock
// Get response from external service and update activation code information if successful
if (GetHttpResponse(ActivationCode, ResponseText)) then begin
JsonRepsonse.ReadFrom(ResponseText);
if (JsonRepsonse.SelectToken('ActivationResponse', Result)) then
if (Result.AsValue().AsText() = 'Success') then begin
if (ActivationCodeInfo.FindFirst()) then
ActivationCodeInfo.Delete();
ActivationCodeInfo.Init();
ActivationCodeInfo.ActivationCode := ActivationCode;
ActivationCodeInfo."Date Activated" := Today;
ActivationCodeInfo."Expiration Date" := CALCDATE('<1Y>', Today);
ActivationCodeInfo.Insert();
end;
end;
end;
// Helper method to make calls to a service to validate activation code
local procedure GetHttpResponse(ActivationCode: Text; var ResponseText: Text): Boolean;
begin
// You will typically make external calls / http requests to your service to validate the activation code
// here but for the sample extension we simply return a successful dummy response
if ActivationCode = '' then
exit(false);
ResponseText := DummySuccessResponseTxt;
exit(true);
end;
// Subscribes to the OnAfterReleaseSalesDoc event and increases reward points for the sell to customer in posted sales order
[EventSubscriber(ObjectType::Codeunit, Codeunit::"Release Sales Document", 'OnAfterReleaseSalesDoc', '', false, false)]
local procedure OnAfterReleaseSalesDocSubscriber(VAR SalesHeader: Record "Sales Header"; PreviewMode: Boolean; LinesWereModified: Boolean);
var
Customer: Record Customer;
begin
if SalesHeader.Status <> SalesHeader.Status::Released then
exit;
Customer.Get(SalesHeader."Sell-to Customer No.");
Customer.RewardPoints += 1; // Add a point for each new sales order
Customer.Modify();
end;
// Checks if the current codeunit is allowed to handle Customer Rewards Activation requests rather than a mock.
local procedure CanHandle(): Boolean;
var
CustomerRewardsMgtSetup: Record "Customer Rewards Mgt Setup";
begin
if CustomerRewardsMgtSetup.Get() then
exit(CustomerRewardsMgtSetup."Cust. Rew. Ext. Mgt. Cod. ID" = CODEUNIT::"Customer Rewards Ext Mgt");
exit(false);
end;
var
DummySuccessResponseTxt: Label '{"ActivationResponse": "Success"}', Locked = true;
NoRewardlevelTxt: TextConst ENU = 'NONE';
}
Note
The page Customer Rewards Wizard doesn't exist yet, so the procedure OpenCustomerRewardsWizard won't compile, until the page is created, later in this learning path.