QuadraticEase Class
Definition
Important
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Represents an easing function that creates an animation that accelerates and/or decelerates using the formula f (t) = t2
public ref class QuadraticEase sealed : EasingFunctionBase
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Foundation.UniversalApiContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class QuadraticEase final : EasingFunctionBase
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
class QuadraticEase final : EasingFunctionBase
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Foundation.UniversalApiContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class QuadraticEase : EasingFunctionBase
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Foundation.UniversalApiContract")]
public sealed class QuadraticEase : EasingFunctionBase
Public NotInheritable Class QuadraticEase
Inherits EasingFunctionBase
<QuadraticEase .../>
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Examples
The following example applies a QuadraticEase easing function to a DoubleAnimation to create a decelerating animation.
<StackPanel x:Name="LayoutRoot" >
<StackPanel.Resources>
<Storyboard x:Name="myStoryboard">
<DoubleAnimation From="1" To="6" Duration="00:00:3"
Storyboard.TargetName="rectScaleTransform"
Storyboard.TargetProperty="ScaleY">
<DoubleAnimation.EasingFunction>
<QuadraticEase EasingMode="EaseOut"/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>
</StackPanel.Resources>
<Rectangle PointerPressed="Pointer_Clicked"
Fill="Blue" Width="200" Height="30">
<Rectangle.RenderTransform>
<ScaleTransform x:Name="rectScaleTransform" />
</Rectangle.RenderTransform>
</Rectangle>
</StackPanel>
// When the user clicks the rectangle, the animation
// begins.
private void Pointer_Clicked(object sender, PointerRoutedEventArgs e)
{
myStoryboard.Begin();
}
' When the user clicks the rectangle, the animation
' begins.
Private Sub Pointer_Clicked(ByVal sender As Object, ByVal e As PointerRoutedEventArgs)
myStoryboard.Begin()
End Sub
Remarks
QuadraticEase has the same behavior as does a PowerEase with Power value of 2. When EasingMode is EaseIn (the default), this easing function starts slow, remains fairly slow until about half way through the duration, and accelerates near the end of the duration time.
An easing function can be applied to the EasingFunction properties of From/To/By animations, or to the EasingFunction properties of key-frame types used for the Easing variants of key-frame animations. For more info, see Key-frame animations and easing function animations.
Constructors
QuadraticEase() |
Initializes a new instance of the QuadraticEase class. |
Properties
Dispatcher |
Gets the CoreDispatcher that this object is associated with. The CoreDispatcher represents a facility that can access the DependencyObject on the UI thread even if the code is initiated by a non-UI thread. (Inherited from DependencyObject) |
EasingMode |
Gets or sets a value that specifies how the animation interpolates. (Inherited from EasingFunctionBase) |
Methods
ClearValue(DependencyProperty) |
Clears the local value of a dependency property. (Inherited from DependencyObject) |
Ease(Double) |
Transforms normalized time to control the pace of an animation. (Inherited from EasingFunctionBase) |
GetAnimationBaseValue(DependencyProperty) |
Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject) |
GetValue(DependencyProperty) |
Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject) |
ReadLocalValue(DependencyProperty) |
Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject) |
RegisterPropertyChangedCallback(DependencyProperty, DependencyPropertyChangedCallback) |
Registers a notification function for listening to changes to a specific DependencyProperty on this DependencyObject instance. (Inherited from DependencyObject) |
SetValue(DependencyProperty, Object) |
Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject) |
UnregisterPropertyChangedCallback(DependencyProperty, Int64) |
Cancels a change notification that was previously registered by calling RegisterPropertyChangedCallback. (Inherited from DependencyObject) |