GameSaveBlobInfoQuery Class

Definition

Enumerates the blobs in a GameSaveContainer.

public ref class GameSaveBlobInfoQuery sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Gaming.XboxLive.StorageApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
class GameSaveBlobInfoQuery final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Gaming.XboxLive.StorageApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
public sealed class GameSaveBlobInfoQuery
Public NotInheritable Class GameSaveBlobInfoQuery
Inheritance
Object Platform::Object IInspectable GameSaveBlobInfoQuery
Attributes

Windows requirements

Device family
Xbox Live Extension SDK (introduced in 10.0.10240.0)
Windows 10 Fall Creators Update (introduced in 10.0.16299.0)
API contract
Windows.Gaming.XboxLive.StorageApiContract (introduced in v1.0)

Remarks

Use GameSaveContainer.CreateBlobInfoQuery to create a GameSaveBlobInfoQuery instance.

Important

This API is targeted towards UWP games and apps with Xbox Live Enabled. Calls to these APIs made from sources that are not Xbox Live enabled will not be able to sync data to the cloud.

Methods

GetBlobInfoAsync()

Asynchronously retrieves information for all blobs that match this query.

GetBlobInfoAsync(UInt32, UInt32)

Asynchronously retrieves information for the specified subset of blobs that match this query.

GetItemCountAsync()

Retrieves the number of blobs that match the query that created this GameSaveBlobInfoQuery object.

Applies to

See also