AudioDeviceInputNode.AddOutgoingConnection Method
Definition
Important
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Overloads
AddOutgoingConnection(IAudioNode) |
Adds an outgoing connection to the audio device input node. |
AddOutgoingConnection(IAudioNode, Double) |
Adds an outgoing connection with gain to the audio device input node. |
AddOutgoingConnection(IAudioNode)
Adds an outgoing connection to the audio device input node.
public:
virtual void AddOutgoingConnection(IAudioNode ^ destination) = AddOutgoingConnection;
/// [Windows.Foundation.Metadata.Overload("AddOutgoingConnection")]
void AddOutgoingConnection(IAudioNode const& destination);
[Windows.Foundation.Metadata.Overload("AddOutgoingConnection")]
public void AddOutgoingConnection(IAudioNode destination);
function addOutgoingConnection(destination)
Public Sub AddOutgoingConnection (destination As IAudioNode)
Parameters
- destination
- IAudioNode
The destination node for the connection.
Implements
- Attributes
Remarks
The other overload of this method allows you to specify a gain value that is applied to the audio values passing through the new connection.
See also
Applies to
AddOutgoingConnection(IAudioNode, Double)
Adds an outgoing connection with gain to the audio device input node.
public:
virtual void AddOutgoingConnection(IAudioNode ^ destination, double gain) = AddOutgoingConnection;
/// [Windows.Foundation.Metadata.Overload("AddOutgoingConnectionWithGain")]
void AddOutgoingConnection(IAudioNode const& destination, double const& gain);
[Windows.Foundation.Metadata.Overload("AddOutgoingConnectionWithGain")]
public void AddOutgoingConnection(IAudioNode destination, double gain);
function addOutgoingConnection(destination, gain)
Public Sub AddOutgoingConnection (destination As IAudioNode, gain As Double)
Parameters
- destination
- IAudioNode
The destination node for the connection.
- gain
-
Double
double
A value indicating the gain associated with the connection. This is a scalar multiplier of the audio signal. The default value is 1.0.
Implements
- Attributes