AudioGraph.CreateFrameInputNode Method
Definition
Important
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Overloads
CreateFrameInputNode() |
Creates an AudioFrameInputNode that inputs audio data generated by app-implemented code into the audio graph. |
CreateFrameInputNode(AudioEncodingProperties) |
Creates an AudioFrameInputNode, with the specified encoding properties, that inputs audio data generated by app-implemented code into the audio graph. |
CreateFrameInputNode(AudioEncodingProperties, AudioNodeEmitter) |
Creates a spatial audio-enabled AudioFrameInputNode, with the specified encoding properties, that inputs audio data generated by app-implemented code into the audio graph. |
CreateFrameInputNode()
Creates an AudioFrameInputNode that inputs audio data generated by app-implemented code into the audio graph.
public:
virtual AudioFrameInputNode ^ CreateFrameInputNode() = CreateFrameInputNode;
/// [Windows.Foundation.Metadata.Overload("CreateFrameInputNode")]
AudioFrameInputNode CreateFrameInputNode();
[Windows.Foundation.Metadata.Overload("CreateFrameInputNode")]
public AudioFrameInputNode CreateFrameInputNode();
function createFrameInputNode()
Public Function CreateFrameInputNode () As AudioFrameInputNode
Returns
An audio frame input node.
- Attributes
Windows requirements
App capabilities |
backgroundMediaRecording
|
See also
Applies to
CreateFrameInputNode(AudioEncodingProperties)
Creates an AudioFrameInputNode, with the specified encoding properties, that inputs audio data generated by app-implemented code into the audio graph.
public:
virtual AudioFrameInputNode ^ CreateFrameInputNode(AudioEncodingProperties ^ encodingProperties) = CreateFrameInputNode;
/// [Windows.Foundation.Metadata.Overload("CreateFrameInputNodeWithFormat")]
AudioFrameInputNode CreateFrameInputNode(AudioEncodingProperties const& encodingProperties);
[Windows.Foundation.Metadata.Overload("CreateFrameInputNodeWithFormat")]
public AudioFrameInputNode CreateFrameInputNode(AudioEncodingProperties encodingProperties);
function createFrameInputNode(encodingProperties)
Public Function CreateFrameInputNode (encodingProperties As AudioEncodingProperties) As AudioFrameInputNode
Parameters
- encodingProperties
- AudioEncodingProperties
An object representing the audio encoding properties for the frame input node which specifies the sample rate at which the created node will operate. Only uncompressed PCM and float formats are allowed.
Returns
An audio frame input node.
- Attributes
Windows requirements
App capabilities |
backgroundMediaRecording
|
See also
Applies to
CreateFrameInputNode(AudioEncodingProperties, AudioNodeEmitter)
Creates a spatial audio-enabled AudioFrameInputNode, with the specified encoding properties, that inputs audio data generated by app-implemented code into the audio graph.
public:
virtual AudioFrameInputNode ^ CreateFrameInputNode(AudioEncodingProperties ^ encodingProperties, AudioNodeEmitter ^ emitter) = CreateFrameInputNode;
/// [Windows.Foundation.Metadata.Overload("CreateFrameInputNodeWithFormatAndEmitter")]
AudioFrameInputNode CreateFrameInputNode(AudioEncodingProperties const& encodingProperties, AudioNodeEmitter const& emitter);
[Windows.Foundation.Metadata.Overload("CreateFrameInputNodeWithFormatAndEmitter")]
public AudioFrameInputNode CreateFrameInputNode(AudioEncodingProperties encodingProperties, AudioNodeEmitter emitter);
function createFrameInputNode(encodingProperties, emitter)
Public Function CreateFrameInputNode (encodingProperties As AudioEncodingProperties, emitter As AudioNodeEmitter) As AudioFrameInputNode
Parameters
- encodingProperties
- AudioEncodingProperties
An object representing the audio encoding properties for the frame input node which specifies the sample rate at which the created node will operate. Only uncompressed PCM and float formats are allowed.
- emitter
- AudioNodeEmitter
An object that describes the position and other physical characteristics of the emitter from which the node's audio is emitted when spatial audio processing is used.
Returns
An audio frame input node.
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
App capabilities |
backgroundMediaRecording
|