MediaPlayer.CopyFrameToVideoSurface Method
Important
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CopyFrameToVideoSurface(IDirect3DSurface) |
Copies the current video frame from the MediaPlayer to the provided IDirect3DSurface. |
CopyFrameToVideoSurface(IDirect3DSurface, Rect) |
Copies the current video frame from the MediaPlayer to the specified target rectangle within the provided IDirect3DSurface. |
Copies the current video frame from the MediaPlayer to the provided IDirect3DSurface.
public:
virtual void CopyFrameToVideoSurface(IDirect3DSurface ^ destination) = CopyFrameToVideoSurface;
/// [Windows.Foundation.Metadata.Overload("CopyFrameToVideoSurface")]
void CopyFrameToVideoSurface(IDirect3DSurface const& destination);
[Windows.Foundation.Metadata.Overload("CopyFrameToVideoSurface")]
public void CopyFrameToVideoSurface(IDirect3DSurface destination);
function copyFrameToVideoSurface(destination)
Public Sub CopyFrameToVideoSurface (destination As IDirect3DSurface)
Parameters
- destination
- IDirect3DSurface
The IDirect3DSurface to which the video frame is copied.
- Attributes
Windows requirements
Device family |
Windows 10 Creators Update (introduced in 10.0.15063.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v4.0)
|
Remarks
For information on using CopyFrameToVideoSurface to apply GPU effects to video frames, see the Use MediaPlayer in frame server mode section of Play audio and video with MediaPlayer.
See also
Applies to
WinRT Build 26100 and other versions
Product | Versions |
---|---|
WinRT | Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |
Copies the current video frame from the MediaPlayer to the specified target rectangle within the provided IDirect3DSurface.
public:
virtual void CopyFrameToVideoSurface(IDirect3DSurface ^ destination, Rect targetRectangle) = CopyFrameToVideoSurface;
/// [Windows.Foundation.Metadata.Overload("CopyFrameToVideoSurfaceWithTargetRectangle")]
void CopyFrameToVideoSurface(IDirect3DSurface const& destination, Rect const& targetRectangle);
[Windows.Foundation.Metadata.Overload("CopyFrameToVideoSurfaceWithTargetRectangle")]
public void CopyFrameToVideoSurface(IDirect3DSurface destination, Rect targetRectangle);
function copyFrameToVideoSurface(destination, targetRectangle)
Public Sub CopyFrameToVideoSurface (destination As IDirect3DSurface, targetRectangle As Rect)
Parameters
- destination
- IDirect3DSurface
The IDirect3DSurface to which the video frame is copied.
- targetRectangle
- Rect
The target rectangle within the IDirect3DSurface to which the video frame is copied.
- Attributes
Windows requirements
Device family |
Windows 10 Creators Update (introduced in 10.0.15063.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v4.0)
|
Remarks
For information on using CopyFrameToVideoSurface to apply GPU effects to video frames, see the Use MediaPlayer in frame server mode section of Play audio and video with MediaPlayer.
See also
Applies to
WinRT Build 26100 and other versions
Product | Versions |
---|---|
WinRT | Build 15063, Build 16299, Build 17134, Build 17763, Build 18362, Build 19041, Build 20348, Build 22000, Build 22621, Build 26100 |