MapControl.TrySetSceneAsync Method
Definition
Important
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Overloads
TrySetSceneAsync(MapScene) |
Sets the scene of the map displayed in the MapControl using the specified scene. |
TrySetSceneAsync(MapScene, MapAnimationKind) |
Sets the scene of the map displayed in the MapControl using the specified scene and animation. |
TrySetSceneAsync(MapScene)
Sets the scene of the map displayed in the MapControl using the specified scene.
public:
virtual IAsyncOperation<bool> ^ TrySetSceneAsync(MapScene ^ scene) = TrySetSceneAsync;
/// [Windows.Foundation.Metadata.Overload("TrySetSceneAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<bool> TrySetSceneAsync(MapScene const& scene);
[Windows.Foundation.Metadata.Overload("TrySetSceneAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<bool> TrySetSceneAsync(MapScene scene);
function trySetSceneAsync(scene)
Public Function TrySetSceneAsync (scene As MapScene) As IAsyncOperation(Of Boolean)
Parameters
- scene
- MapScene
Defines the item or area to appear in the map.
Returns
true if the asynchronous operation succeeded; otherwise, false.
- Attributes
See also
Applies to
TrySetSceneAsync(MapScene, MapAnimationKind)
Sets the scene of the map displayed in the MapControl using the specified scene and animation.
public:
virtual IAsyncOperation<bool> ^ TrySetSceneAsync(MapScene ^ scene, MapAnimationKind animationKind) = TrySetSceneAsync;
/// [Windows.Foundation.Metadata.Overload("TrySetSceneWithAnimationAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<bool> TrySetSceneAsync(MapScene const& scene, MapAnimationKind const& animationKind);
[Windows.Foundation.Metadata.Overload("TrySetSceneWithAnimationAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<bool> TrySetSceneAsync(MapScene scene, MapAnimationKind animationKind);
function trySetSceneAsync(scene, animationKind)
Public Function TrySetSceneAsync (scene As MapScene, animationKind As MapAnimationKind) As IAsyncOperation(Of Boolean)
Parameters
- scene
- MapScene
Defines the item or area to appear in the map.
- animationKind
- MapAnimationKind
Specifies the animation to use when you change the scene of the map.
Returns
true if the asynchronous operation succeeded; otherwise, false.
- Attributes