PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072 callback function (d3d12umddi.h)
PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072 calculates the size of the state object.
Syntax
PFND3D12DDI_CALC_PRIVATE_ADD_TO_STATE_OBJECT_SIZE_0072 Pfnd3d12ddiCalcPrivateAddToStateObjectSize0072;
SIZE_T Pfnd3d12ddiCalcPrivateAddToStateObjectSize0072(
D3D12DDI_HDEVICE unnamedParam1,
[in] const D3D12DDIARG_ADD_TO_STATE_OBJECT_0072 *unnamedParam2
)
{...}
Parameters
unnamedParam1
A handle to the display device (graphics context).
[in] unnamedParam2
Pointer to a D3D12DDIARG_ADD_TO_STATE_OBJECT_0072 structure.
Return value
Returns the size of the state object in bytes.
Remarks
See the DirectX Raytracing (DXR) functional specification for more information.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 2004 |
Header | d3d12umddi.h |
See also
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