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DxgkDdiCloseNativeFence is called by the OS to close a native GPU fence object.
Syntax
DXGKDDI_CLOSENATIVEFENCE DxgkddiClosenativefence;
NTSTATUS DxgkddiClosenativefence(
IN_CONST_HANDLE hAdapter,
INOUT_PDXGKARG_CLOSENATIVEFENCE pCloseNativeFence
)
{...}
Parameters
hAdapter
[in] A handle to a context block associated with a display adapter. The display miniport driver previously provided this handle to Dxgkrnl in the MiniportDeviceContext output parameter of the DXGKDDI_ADD_DEVICE function.
pCloseNativeFence
[in/out] Pointer to a DXGKARG_CLOSENATIVEFENCE structure that describes the native GPU fence to open.
Return value
DxgkDdiCloseNativeFence returns STATUS_SUCCESS if KMD was able to successfully open a native GPU fence object. Otherwise, it returns an appropriate NTSTATUS error code.
Remarks
For more information about native GPU fences, see Native GPU fence objects.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 |
Header | d3dkmddi.h |
IRQL | PASSIVE_LEVEL |