DXGKARG_CLOSENATIVEFENCE structure (d3dkmddi.h)

DXGKARG_CLOSENATIVEFENCE is the structure passed to DxgkDdiCloseNativeFence.

Syntax

typedef struct _DXGKARG_CLOSENATIVEFENCE {
  HANDLE                      hLocalNativeFence;
  DXGK_CLOSENATIVEFENCE_FLAGS Flags;
  BYTE                        Reserved[32];
} DXGKARG_CLOSENATIVEFENCE;

Members

hLocalNativeFence

[in] Driver-assigned handle to the fence object opened in a prior call to DxgkDdiOpenNativeFence.

Flags

[in] A DXGK_CLOSENATIVEFENCE_FLAGS structure containing flags that indicate how to close the local GPU fence object.

Reserved[32]

Reserved for system use.

Remarks

For more information about native GPU fences, see Native GPU fence objects.

Requirements

Requirement Value
Minimum supported client Windows 11, version 24H2
Header d3dkmddi.h

See also

DxgkDdiCloseNativeFence

DxgkDdiOpenNativeFence