DXGKARG_CLOSENATIVEFENCE structure (d3dkmddi.h)
DXGKARG_CLOSENATIVEFENCE is the structure passed to DxgkDdiCloseNativeFence.
Syntax
typedef struct _DXGKARG_CLOSENATIVEFENCE {
HANDLE hLocalNativeFence;
DXGK_CLOSENATIVEFENCE_FLAGS Flags;
BYTE Reserved[32];
} DXGKARG_CLOSENATIVEFENCE;
Members
hLocalNativeFence
[in] Driver-assigned handle to the fence object opened in a prior call to DxgkDdiOpenNativeFence.
Flags
[in] A DXGK_CLOSENATIVEFENCE_FLAGS structure containing flags that indicate how to close the local GPU fence object.
Reserved[32]
Reserved for system use.
Remarks
For more information about native GPU fences, see Native GPU fence objects.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 11, version 24H2 |
Header | d3dkmddi.h |
See also
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