D3DKMTOpenAdapterFromLuid function (d3dkmthk.h)
Maps a locally unique identifier (LUID) to a graphics adapter handle.
Syntax
NTSTATUS D3DKMTOpenAdapterFromLuid(
[in, out] const D3DKMT_OPENADAPTERFROMLUID *unnamedParam1
);
Parameters
[in, out] unnamedParam1
A pointer to a D3DKMT_OPENADAPTERFROMLUID structure that describes information that is required to perform the mapping.
Return value
Returns one of the following values:
Return code | Description |
---|---|
STATUS_SUCCESS | The mapping was performed successfully. |
STATUS_INVALID_PARAMETER | Parameters were validated and determined to be incorrect. |
This function might also return other NTSTATUS values.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |