D3DKMT_ADAPTERADDRESS structure (d3dkmthk.h)

The D3DKMT_ADAPTERADDRESS structure describes the physical location of the graphics adapter.

Syntax

typedef struct _D3DKMT_ADAPTERADDRESS {
  [out] UINT BusNumber;
  [out] UINT DeviceNumber;
  [out] UINT FunctionNumber;
} D3DKMT_ADAPTERADDRESS;

Members

[out] BusNumber

The number of the bus that the graphics adapter's physical device is located on.

[out] DeviceNumber

The index of the graphics adapter's physical device on the bus.

[out] FunctionNumber

The function number of the graphics adapter on the physical device.

Requirements

Requirement Value
Minimum supported client Windows Vista
Header d3dkmthk.h (include D3dkmthk.h)

See also

D3DKMTQueryAdapterInfo

D3DKMT_QUERYADAPTERINFO